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January 23, 2019
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NCSoft makes layoffs at mobile developer Iron Tiger Studios  
by Chris Kerr [01.21.19]
NCSoft established Iron Tiger back in 2015, and tasked the Califonia-based studio with developing original mobile games inspired by its existing franchises. 
Business/Marketing, Production, Smartphone/Tablet

Hothead Games opens new publishing division  
by Alissa McAloon [01.22.19]
Canadian developer Hothead Games has opened up a new division to focus on putting its self-publishing resources toward mobile games from other developers.
Smartphone/Tablet

Tencent still absent from third round of Chinese game approvals 2
by Emma Kidwell [01.22.19]
93 more games have been approved by the Online Games Ethics Committee of China, signaling the third wave of media authorized by the country's gaming regulator since December 2018.
Business/Marketing, Console/PC, Smartphone/Tablet

Hey devs, submissions are now open for Day of the Devs at GDC 2019!  
by Staff [01.22.19]
Double Fine and iam8bit's popular indie game showcase Day of the Devs returns to GDC this year, and organizers are now accepting submissions from devs who want their games to be a part of it!
Business/Marketing, Design, Console/PC, Indie, Smartphone/Tablet, GDC

Video Game Deep Cuts: NASA Slime-d Me With A BadCupid  
by Gamasutra Staff [01.20.19]
This week's highlights include a look at NASA's new commissions in the video game space, the crunch-free development of Slime Rancher, and a very offkilter procedurally generated dating game, among other things.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Microsoft says its game streaming service has an advantage thanks to Xbox  
by Alissa McAloon [01.18.19]
Microsoft says the experience it's gained through its Xbox dealings gives it a potential leg up on the competition. 
Console/PC, Social/Online, Smartphone/Tablet

Make time to learn from industry leaders at GDC 2019's Dev Days!  
by Staff [01.18.19]
Hey devs, make sure to leave some room in your GDC schedule for some of the insightful Developer Day sessions sponsored by industry leaders like Unity, Autodesk, Google, Amazon, Facebook, and more!
Console/PC, Smartphone/Tablet, GDC

Netflix claims Fortnite is now a bigger competitor than HBO 1
by Chris Kerr [01.18.19]
Streaming mogul Netflix claims Fortnite is now a bigger competitor than other media companies like Game of Thrones and True Detective producer HBO.
Business/Marketing, Console/PC, Smartphone/Tablet



Demystifying CVAA 2
by Ian Hamilton [01.23.19]
The final waiver for CVAA compliance expired on Dec 31st, but awareness and understanding of that means still isn’t where it could be. This post aims to help.
Business/Marketing Smartphone/Tablet Social/Online Indie Serious Console/PC Production Programming Design VR

Pokemon Go - Ingenious Idea, Disappointing Execution  
by Stanislav Costiuc [01.23.19]
Pokemon Go tried to take over the world by storm, but it didn't quite make it. Let's take a look at why.
Design Social/Online Smartphone/Tablet

A Morale Victory Part 2: Making Choices Matter  
by Caleb Compton [01.22.19]
Last week we talked about the first component of maintaining player morale - avoiding the hopelessness that comes when you have no chance of winning. This week we look at the second piece - making players feel that their strategic decisions matter.
Design Console/PC Serious Indie Smartphone/Tablet

#1 Introduction to Brazilian Gaming Market  
by GIAN LUCCA MASTROROSA [01.18.19]
A series of brief articles introducing the brazilian gaming market to those out there that could have some interest.
Business/Marketing Console/PC Indie Social/Online Smartphone/Tablet

Advanced UX Prototyping: Next Gen. Prototyping for Games & Apps.  
by Om Tandon [01.17.19]
Why and How to create Hi-fidelity game UX prototypes that rival finished game's feel to gather qualitative user data or pitch a new idea, way early in pre-production.
Design Production Art Console/PC Serious Social/Online Smartphone/Tablet


Within — Los Angeles, California, United States
[01.22.19]
Engineering Lead (Mobile)


Within — Los Angeles, California, United States
[01.22.19]
Graphics Engineer


Cignition — Palo Alto, California, United States
[01.18.19]
Game Programmer
We are looking for innovative gameplay programmers to join our team. Cignition is a growing startup, passionate about blending gameplay and neuroscience to create immersive learning experiences.

Imangi Studios — Raleigh, North Carolina, United States
[01.17.19]
Game Artist


Imangi Studios — Raleigh, North Carolina, United States
[01.17.19]
Software Engineer


Within — Los Angeles, California, United States
[01.10.19]
Systems Designer


Within — Los Angeles, California, United States
[01.10.19]
Engineering Lead


WWE — Stamford, Connecticut, United States
[01.10.19]
Manager, Interactive Games


Gameloft Ibérica, S.A.U. — Barcelona, Spain
[12.27.18]
Lead Game Designer