Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 19, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Apple Arcade's debut heralds the launch of dozens of games on iOS (and Steam?) 1
by Alissa McAloon [09.19.19]
Apple has all at once opened the flood gates to Apple Arcade, its subscription library of semi-exclusive mobile games. Over 70 games launched alongside the platform, still with many more on the way.
Console/PC, Smartphone/Tablet

PSA: Upload your resume to Gamasutra's job boards!  
by Staff [09.16.19]
Here's a friendly reminder that Gamasutra's job boards are the best place to find your next job in the game industry - upload your resume and land the job you want!
Audio, Recruitment, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Get a job: Sony Pictures Entertainment is hiring a Sr. Product Manager  
by Staff [09.19.19]
A successful candidate has a passion for evidence-based product & business analysis and can quickly become a trusted partner in helping Games realize economies of scope/scale.
Production, Smartphone/Tablet, Recruitment

Mobile AR game Dragon Quest Walk passes 5 million downloads in Japan  
by Alissa McAloon [09.19.19]
The Japan-exclusive mobile game has surpassed 5 million downloads in its first week out.

Don't delay: Pitch a talk for GDC 2020's Production Essentials Summit!  
by Staff [09.19.19]
If you're an expert in game production and want to share what you know with your peers, consider submitting a talk to the Production Essentials Summit for GDC 2020 next March!
Production, Console/PC, Indie, Social/Online, Smartphone/Tablet, GDC

U.S. mobile developer Scopely expands into Asia with new Japan office  
by Chris Kerr [09.16.19]
U.S. mobile game developer-publisher Scopely is expanding into the Asia-Pacific region with the opening of a new office in Japan.
Business/Marketing, Smartphone/Tablet

Video Game Deep Cuts: Apple Arcade's Blasphemous Ring Fit  
by Gamasutra Staff [09.14.19]
This week's highlights include some views on Apple Arcade, looks at the latest games, including the very gothic Blasphemous, the odd new Switch fitness title Ring Fit Adventure, & more.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Blog: NetEase drives mobile games business in Japan, Tencent targets emerging markets 1
by Louise Shorthouse [09.13.19]
NetEase has found success in Japan with a handful of carefully tailored, stand-out mobile titles, but Chinese competitor Tencent is instead focusing its efforts on emerging territories.
Business/Marketing, Smartphone/Tablet

Seize the Moment: 3 Timing Hacks to Boost Mobile Game Revenue  
by Alex Moukas [09.18.19]
Not every mobile game is profitable — in fact, most fail to build sustainable economies. Real-time pricing optimization is the key to intelligent revenue management in 2019.
Business/Marketing Smartphone/Tablet

How To Work With Target Audience Through Support  
by Vasiliy Sabirov [09.18.19]
Support is your first line of communication with users. It allows you to interact with both new players and engaged users, which makes it a very effective tool for approaching your target audience.
Business/Marketing Production Serious Social/Online Smartphone/Tablet

Devs: How do people find your game on the Switch?  
by Simon Carless [09.17.19]
How do you get noticed on the Nintendo Switch as a game dev? Here's an in-depth look at the Switch eShop and the general release trends for the increasingly crowded Switch game market.
Business/Marketing Design Production Console/PC Indie Smartphone/Tablet

Unity Immediate and the Art of Automating Playtests  
by Ruben Torres Bonet [09.17.19]
Learn the basics of the Unity Immediate Window package by solving an important challenge in Game Development: Automating Playtests!
Design Programming Console/PC Indie Smartphone/Tablet

How we estimate projects in our game art outsourcing studio  
by Tom Safarov [09.16.19]
Explaining the process of game art outsourcing project estimation in a small step-by-step guide in order to help companies that think about outsourcing their game art production to the third party art studio.
Design Production Art Console/PC Smartphone/Tablet

innogames — Hamburg, Germany
Unity Software Developer - Core

innogames — Hamburg, Germany
Unity Game Developer - Warlords of Aternum

innogames — Hamburg, Germany
Senior Java Software Developer - New Mobile Game

Wargaming Mobile — Berlin, Germany
Senior Concept Artist

Wargaming Mobile — Berlin, Germany
Lead Producer

Wargaming Mobile — Berlin, Germany
Senior Game Designer

Wargaming Mobile — Berlin, Germany
Technical Director

Wargaming Mobile — Berlin, Germany
Senior Unity Developer

Bending Spoons S.p.A. VAT ID: IT08931860962 — Milan, Italy
Game Lead

Sago Mini — Toronto, Ontario, Canada
Mobile Game Designer - Kids Apps