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June 25, 2018
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  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
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Westworld bug outs stolen Fallout Shelter code, alleges Bethesda lawsuit 5
by Alissa McAloon [06.22.18]
Bethesda is suing Warner Bros. over the recently released Westworld mobile game, alleging that the Behaviour-developed game is based on code from Fallout Shelter.
Business/Marketing, Console/PC, Smartphone/Tablet

Fortnite revenue tops $100M on iOS after 90 days  
by Chris Kerr [06.20.18]
It's a milestone that means Epic's popular battle royale effort has outstripped some of the most successful mobile titles of the past two years.
Business/Marketing, Smartphone/Tablet

Video Game Deep Cuts: Flipping Out On Primal Rage  
by Gamasutra Staff [06.24.18]
This week's highlights include a discussion on 'asset flips' and store-bought assets for games, an emotive postmortem of canned arcade game Primal Rage II, and lots more besides.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Bluehole to acquire mobile dev Delusion Studio  
by Alissa McAloon [06.22.18]
Bluehole plans to acquire Castle Burn and Guardian Stone developer Delusion Studio, though specific terms of the deal were not disclosed.
Business/Marketing, Smartphone/Tablet

Weekly Jobs Roundup: Funcom, Tilting Point, and more are hiring now!  
by Staff [06.21.18]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Design, Programming, Production, Console/PC, Smartphone/Tablet, Recruitment

Mighty Bear Games secures 'millions' to create next-gen online titles  
by Chris Kerr [06.21.18]
"The diversity of expertise will be a great asset especially as we prepare to launch our first game this month and scale globally in the months ahead."
Business/Marketing, Smartphone/Tablet

Blog: The problem with mobile strategy game design 5
by Gamasutra Community [06.21.18]
Command and Conquer Rivals is the latest in the strategy genre to show up on mobile, but it also represents the biggest problem with trying to simplify the genre and its design.
Design, Smartphone/Tablet

Educational app TinyTap raises $5M toward accessible learning  
by Emma Kidwell [06.20.18]
Educational games company TinyTap has raised $5 million in funding to go toward providing accessible learning for children through its games.
Business/Marketing, Smartphone/Tablet



Building A Cross-Game Item Future  
by Paul Gadi [06.25.18]
In-game items are the main drivers of revenue in game economies, and yet we're still a long ways away from unlocking their true potential. Cross-game items will create opportunities  for a vast spectrum of value creators that are yet to be discovere
Business/Marketing Design Programming Console/PC Indie Social/Online Smartphone/Tablet

Video Game Deep Cuts: Flipping Out On Primal Rage  
by Simon Carless [06.24.18]
This week's highlights include a discussion on 'asset flips' and store-bought assets for games, an emotive postmortem of canned arcade game Primal Rage II, and lots more besides.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

The Problems of Mobile Strategy Game Design 5
by Josh Bycer [06.20.18]
Command and Conquer Rivals is the latest in the strategy genre to show up on mobile, but it also represents the biggest problem with trying to simplify the genre and its design.
Business/Marketing Design Production Console/PC Indie Smartphone/Tablet

Being a (pure evil) business developer #2 (and how to get my job?) 1
by Marcin Kaleta [06.20.18]
What is it like to be a business developer in a small indie studio? (and how to get my job?)
Business/Marketing Production Console/PC Serious Indie Smartphone/Tablet

How 5G will transform mobile gaming and marketing 1
by Ignasi Prat [06.19.18]
The next generation of mobile networks is almost upon us. This article explores they key benefits 5G will provide game devs and mobile marketers.
Business/Marketing Design Programming Indie Social/Online Smartphone/Tablet


Tilting Point — New York, New York, United States
[06.20.18]
Game Manager


Castle Hill Gaming — Charlottesville, Virginia, United States
[06.15.18]
Artist


Etermax Germany — Berlin, Germany
[06.07.18]
Senior Software Engineer


FoxNext — PLAYA VISTA, California, United States
[06.06.18]
Lead Backend Engineer


FoxNext — PLAYA VISTA, California, United States
[06.06.18]
Lead Product Manager


FoxNext — Playa Vista, California, United States
[06.06.18]
QA Analyst