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July 21, 2019
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Tools to manage Stadia's data usage are in the works, says Google  
by Alissa McAloon [07.19.19]
Andrey Doronichev, Google’s Director of Product for Stadia, addressed some of the public's concerns in a recent AMA on the upcoming cloud-based game platform.
Console/PC, Social/Online, Smartphone/Tablet

Video: Letting Go - The Florence postmortem  
by Staff [07.18.19]
In this 2019 GDC session, Mountains' Ken Wong discusses the journey of designing the studio's hit debut game Florence, a poignant look at the ups and downs of relationships.
Design, Production, Indie, Smartphone/Tablet, Video, Vault

Video Game Deep Cuts: In The Sky, The Dungeon Master Reigns  
by Gamasutra Staff [07.20.19]
This week's roundup includes a look at Thatgamecompany's Sky, the rise of the professional dungeon master, and the far-ahead tech of Turok: Dinosaur Hunter on N64, & lots more.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing

Zynga is growing its presence in India with a studio expansion  
by Alissa McAloon [07.18.19]
Zynga is moving into a new space in Bengaluru, noting that the city has become a game development hub in India.
Console/PC, Smartphone/Tablet

Kongregate acquires mobile and browser game Bit Heroes  
by Alissa McAloon [07.18.19]
Bit Heroes launched on Kongregate's online game portal in 2016, and has now been acquired by the San Francisco-based developer and publisher.
Console/PC, Smartphone/Tablet

Get a job: Disruptor Beam is hiring a Senior Game Designer  
by Staff [07.18.19]
As a Senior Game Designer, you will work with a team of producers, designers, engineers, product managers and marketers to lead the creation of world-class free-to-play mobile games.
Design, Smartphone/Tablet, Recruitment

Terraforming Mars dev LuckyHammers has closed down 3
by Alissa McAloon [07.17.19]
LuckyHammers, the developer behind Terraforming Mars and the unreleased game Mansions of Madness: Mother’s Embrace, has closed its doors.
Console/PC, Smartphone/Tablet

GDC 2020 opens call for 'Core Concepts' submissions!  
by Staff [07.16.19]
Are you doing great work in game dev? Answer the GDC 2020 call for submissions to present lectures, panels & roundtables in the rebranded 'Core' line of talks, now open through Thursday, August 15th!
Audio, GDC, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Video Game Deep Cuts: In The Sky, The Dungeon Master Reigns  
by Simon Carless [07.20.19]
This week's roundup includes a look at Thatgamecompany's Sky, the rise of the professional dungeon master, and the far-ahead tech of Turok: Dinosaur Hunter on N64, as well as the latest on No Man's Sky, Dead Cells, and lots more besides.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

Audio Middleware: Why would I want it in my game?  
by Theo Nogueira [07.19.19]
On our current day and age of game development, almost all AAA game studios use audio middleware and so does a good amount of indie game developers. However, a lot of indie developers wonder what is it, where does it come from and why do they need it.
Audio Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Writing Characters for Shadowgun Legends: Part Two  
by Lee Adams [07.18.19]
This is the second part of my article about writing dialogue and developing characters for the NPCs in our latest game, Shadowgun Legends...
Design Indie Smartphone/Tablet

Hyper Light Drifter Special Edition: additional content through channeling the main character  
by Miguel Jos Garca Corchero [07.17.19]
Creating new content for a known game without killing the vibe: How channeling the Hyper Light Drifter protagonist became an efficient technique to design new content for Hyper Light Drifter Special Edition for iOS and Switch.
Design Production Console/PC Indie Smartphone/Tablet

China Game Market Recovers from Government Policy Changes [Report]  
by Mantin Lu [07.17.19]
iResearch recently released their new China Online Game Industry Q1 Report. First, let’s highlight some of the key game industry data revealed. Then towards the end of this article, I’ll share my thoughts about what they mean.
Business/Marketing Production Social/Online Smartphone/Tablet

FoxNext Games — Los Angeles, California, United States
Graphic Designer/2D Production Artist

Disruptor Beam, Inc. — Framingham, Massachusetts, United States
Senior Game Designer
Senior Game Designer, F2P/Mobile

MADFINGER Games — Brno, Czech Republic
Platform Developer

iGotcha Studios — Stockholm, Sweden
Unity Developer

Gameloft Ibérica, S.A.U. — Barcelona, Spain
Senior Producer

Osmo — Palo Alto, California, United States
Sr. UX/UI Designer (Games)

innogames — Hamburg, Germany
Community Management Specialist - Grepolis (m/w/d)

Mightier — Boston, Massachusetts, United States
Game Engineer

innogames — Hamburg, Germany
Junior Game Designer - Grepolis

Bending Spoons S.p.A. VAT ID: IT08931860962 — Milan, Italy
Game Designer
Game Lead