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CD Projekt Red talks Cyberpunk 2077 crunch, vows to be 'more humane' to devs 8
by Alissa McAloon [05.17.19]
CD Projekt Red leadership says speaking publicly about crunch acts as a commitment to treat its devs more humanely.
Production, Console/PC, Social/Online

Minecraft has sold 176 million copies in 10 years 1
by Alissa McAloon [05.17.19]
This week marks the 10th anniversary of Minecraft’s very first release and Microsoft now says that the game has sold over 176 million copies worldwide in that decade.
Console/PC, Social/Online

Sony and Microsoft teaming up to develop cloud and AI tech 1
by Alissa McAloon [05.16.19]
Sony and Microsoft had announced a partnership that centers around joint development of cloud tech using Microsfot’s Azure platform, with the goal of supporting their individual game and content-streaming services.
Console/PC, Social/Online

Epic footing the bill for some discounts in the Epic Games Store's first sale 9
by Alissa McAloon [05.16.19]
Epic has launched the Epic Games Store's first big sale event, and the company is chipping in to sweeten the pot for players without cutting into how much devs see from some sales.
Business/Marketing, Console/PC, Indie, Social/Online

Take-Two CEO: Subscriptions not a 'foregone conclusion' for game industry 1
by Alissa McAloon [05.14.19]
Take-Two Interactive CEO Strauss Zelnick is keeping an eye on the rise of game subscription services but isn't fully convinced the model will have the same impact on games as it did on music and movies.
Business/Marketing, Social/Online

Don't Miss: The world design of Diablo III 21
by Staff [05.17.19]
Blizzard designer Leonard Boyarsky talks to Gamasutra about the process of expanding the Diablo universe significantly with the third installment of the series, talking about what has both worked and what has not.
Design, Console/PC, Social/Online

Video Game Deep Cuts: A Plague (Tale) On Minecraft Earth  
by Gamasutra Staff [05.17.19]
This week's roundup includes pieces on AR game Minecraft Earth action adventure A Plague Tale: Innocence, plus Rage 2, strategy guides, and the intrigue behind Ingress.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

PUBG Mobile now reminds minors to take breaks from playing in some countries  
by Alissa McAloon [05.15.19]
A PUBG Mobile update rolled out to select countries includes a "gameplay management" system that periodically reminds players under the age of 18 to step away from the game.
Social/Online, Smartphone/Tablet



Video Game Deep Cuts: A Plague (Tale) On Minecraft Earth  
by Simon Carless [05.17.19]
This week's roundup includes new articles on AR game Minecraft Earth & intriguing new action adventure A Plague Tale: Innocence, as well as pieces on Rage 2, strategy guides, the intrigue behind Ingress & more.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

Videogames at the V&A Dundee - A Breath of Fresh Air for Games on the Coast of Scotland  
by Brandon Cole [05.15.19]
The fantastic V&A Museum hosts Scotland's first Videogame exhibit in Dundee, the spiritual home of games in the UK and a city brimming with exciting talent.
Business/Marketing Design Production Art Serious Indie Social/Online

Mobile App Development Cost in 2019  
by Aleksandra Bessalitskykh [05.15.19]
Here you will learn about the app development cost formation.
Programming Social/Online

How to Build a Video Game Press Contact List from scratch?  
by Yohann Miniere [05.14.19]
This article was first published on my blog on https://www.indiegamesmarketer.com/blog/ Feel free to comment and to connect with me on Twitter @Longhost_indie. Take care and good read!
Business/Marketing Console/PC Indie Social/Online VR

Kliuless #34: Loot Box Legislation  
by Kenneth Liu [05.14.19]
Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This edition is the public version that I publish broadly every week as well. Opinions are mine.
Business/Marketing Design Production Console/PC Serious Social/Online Smartphone/Tablet


Wizards of the Coast — Renton, Washington, United States
[05.15.19]
Sr Lead Software Engineer - Arena
Sr Lead Software Engineer - Arena

Wizards of the Coast — Renton, Washington, United States
[05.15.19]
Lead Software Engineer - Arena
Lead Software Engineer - Arena

innogames — Hamburg, Germany
[05.13.19]
Lead Backend Developer - Elvenar


Victoria University of Wellington — Wellington, New Zealand
[05.07.19]
Lecturer/ Senior Lecturer in Media Design (Game Design)


Cryptic Studios — Los Gatos, California, United States
[05.03.19]
Software Engineer