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July 19, 2019
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GDC 2020 opens call for 'Core Concepts' submissions!  
by Staff [07.16.19]
Are you doing great work in game dev? Answer the GDC 2020 call for submissions to present lectures, panels & roundtables in the rebranded 'Core' line of talks, now open through Thursday, August 15th!
Audio, GDC, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Oculus Quest teardown shows how the standalone VR headset was built  
by Chris Kerr [07.18.19]
If you're curious to learn how Oculus squeezed a mountain of tech into its standalone Quest virtual reality headset, you'll want to check out these pictures.
Business/Marketing, Production

Terraforming Mars dev LuckyHammers has closed down 3
by Alissa McAloon [07.17.19]
LuckyHammers, the developer behind Terraforming Mars and the unreleased game Mansions of Madness: Mother’s Embrace, has closed its doors.
Console/PC, Smartphone/Tablet

VR training for the workplace works -- see how firsthand at XRDC!  
by Staff [07.17.19]
Hilton and the Sweetrush design firm won top honors for their innovative and effective use of virtual reality as a training tool, and at XRDC this October they're going to show you how they did it!
Design

PSA: Upload your resume to Gamasutra's job boards!  
by Staff [07.16.19]
Here's a friendly reminder that Gamasutra's job boards are the best place to find your next job in the game industry - upload your resume and land the job you want!
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

'Reality-focused' game dev Surrogate secures $2 million in funding  
by Chris Kerr [07.15.19]
Finnish reality-focused game developer and video streaming company Surrogate has raised $2 million in funding.
Business/Marketing, Production

Video Game Deep Cuts: Switch Lite-s Up, 2019's Best Games So Far  
by Gamasutra Staff [07.14.19]
This week's roundup includes a look at the Switch Lite announcement and Valve's experimental discovery mechanisms, as well as some picks on 2019's best games so far, Dragon Quest Builders 2, & more.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Learn to build better, more compelling VR characters at XRDC this fall!  
by Staff [07.12.19]
Come to XRDC this October and catch Beast Inc. cofounder and CEO Vivian Tan's talk on key lessons learned from over 3 years of designing and training AI dragons using VR sandboxes and simulations!
Design, Programming



Pre-Mortem for VR Kickstarter “Paranormal Detective: Escape from the 80’s”  
by Laura Tallardy [07.18.19]
A quick summary of the prep & launch of our VR game Kickstarter campaign.
Business/Marketing Design Production Console/PC Indie VR

Guessing the Future with Patents  
by Ryan Ward [07.17.19]
Andrew F. Pratt and Ryan T. Ward of Venable LLP examine patents from three major companies within the gaming industry to predict what new technologies they are researching.
Design Programming Production Console/PC VR

Video Game Composers: How Music Enhances Virtual Presence (The Theory of Flow)  
by Winifred Phillips [07.16.19]
The 1st of a 4-part series. Video game composer Winifred Phillips shares ideas from her GDC 2019 talk, How Music Enhances Virtual Presence. Part 1: Virtual Presence & Flow Theory. Music composition strategies and practical examples are included.
Audio Design Console/PC VR

Enabling Breakthrough Innovations in the Client-to-Cloud Revolution  
by Neil Schneider [07.15.19]
As a follow-up to "Grasping the Client-to-Cloud Revolution", Neil Schneider discusses the innovations and market breakthroughs he sees in store for content creators and technology makers in this developing next era of computing.
Business/Marketing Smartphone/Tablet Indie Serious Console/PC Art Production Programming Design VR

Crowdfunding and Video Games: 2019 Mid-Year Update  
by Thomas Bidaux [07.15.19]
What is the state of Kickstarter for video games in the first half of 2019?
Business/Marketing Console/PC Indie VR


Tangent Games LLC — Burbank, California, United States
[07.17.19]
Lead Engineer


Insomniac Games — Burbank, California, United States
[07.17.19]
Lead Character TD
Insomniac Games is looking for a Lead Character TD in Burbank, CA

Insomniac Games — Burbank, California, United States
[07.17.19]
Director, Art Management
We are looking for a Director, Art Management for Insomniac Games

Disbelief — Chicago, Illinois, United States
[07.16.19]
Senior Programmer, Chicago
Senior Programmer

Insomniac Games — Burbank, California, United States
[07.15.19]
Sr Character TD/Rigger
We are looking for a Senior Character TD/Rigger at Insomniac Games

Disbelief — Cambridge, Massachusetts, United States
[07.15.19]
Senior Programmer, Cambridge, MA
Senior Programmer

DMG Entertainment — Beverly Hills, California, United States
[07.12.19]
Technical Artist


DMG Entertainment — Beverly Hills, California, United States
[07.12.19]
Game Engineer


DMG Entertainment — Beverly Hills, California, United States
[07.12.19]
Game Designer


University of California, Los Angeles — Los Angeles, California, United States
[07.09.19]
Tenure-track Assistant or Associate Professor Games and VR/AR/XR/Animation