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August 9, 2020
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Follow GDC Summer 2020 coverage right here!  
by Staff [08.04.20]
Gamasutra is (virtually) on-site at the first-ever GDC Summer! Follow along here for news, session coverage, and other updates!
Console/PC, Indie, Social/Online, Smartphone/Tablet

Video: Creating Dr. Grordbort's Invaders for Magic Leap One  
by Staff [07.31.20]
In this 2019 VRDC talk Weta's James Everett discusses the process of creating the striking Dr. Grordbort's Invaders game for the Magic Leap One Creator Edition headset.
Design, Production, Video, Vault

Moss developer Polyarc raises $9 million to explore AR development  
by Chris Kerr [07.29.20]
Moss developer Polyarc has secured $9 million in Series B funding to create augmented reality experiences. 
Business/Marketing, Console/PC

Get a job: Join Impulse Gear as a Art Director  
by Staff [07.27.20]
Impulse Gear is looking for an experienced Art Director with a thorough understanding of video game development and production pipelines
Art, Recruitment

Analysis: Xbox Demo Fest blasts off 1
by Simon Carless [07.27.20]
So the Xbox One’s pre-release demo event is currently running, and hopefully some of you have checked it out - here's a run-down and analysis (alongside other game discovery news.)
Business/Marketing, Design, Production, Console/PC, Indie, Smartphone/Tablet

Video: ILMxLab's perspective on pioneering immersive entertainment  
by Staff [07.23.20]
In this GDC 2018 Mohen Leo, David Collins, Judah Graham and Camille Cellucci discuss the future of immersive entertainment, including in-home and location-based experiences being developed at ILMxLAB.
Console/PC, Video, Vault

Landing venture funding with LVP's David Gardner - GDC Podcast ep. 11  
by Kris Graft [07.23.20]
On GDC Podcast episode 11, longtime game industry pro David Gardner of London Venture Partners joins Gamasutra's Kris Graft and Alissa McAloon to tell us what he and his team look for when investing capital.
Business/Marketing, Console/PC, Indie, Social/Online, Smartphone/Tablet, GDC, Podcast

Help needed: what's the real Steam reviews/sales ratio? 2
by Simon Carless [07.20.20]
So, following a successful survey for ‘Steam wishlists to first week sales’, it’s time for a (much needed) re-evaluation of the lifetime review/sales ratio on Steam. And we need your help in giving us stats! But why the re-eval, and what’s it for?
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing



Do Video Games Make You A Better Or Worse Driver?  
by Jori Hamilton [08.04.20]
Realistic racing simulators. Faster reaction times. Shouldn't those that play video games, especially racing games, be better drivers? The answer goes deeper than just a simple yes or no. While there are benefits, there are also some drawbacks as well.
Business/Marketing Design Console/PC Serious VR

Expression-Bodied Members to Reduce Your Code Verbosity 1
by Ruben Torres Bonet [08.03.20]
Continuing with our Modern C# for Unity Game Development series, today I'm going to show you how to reduce the verbosity of your code with C# Expression-Bodied Members.
Programming Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Business equals Respect  
by Andre Faure [07.31.20]
These days I was remembering some of the worst situations involving the consultancy-client relationship I’ve been part of. It is quite shocking the amount of crazy moments we have lived in the last 6 years and we should talk about it.
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR

Game Dev Digest Issue #55 - Character Animation, Visual Scripting, 2020 plus  
by Mike Marrone [07.31.20]
Game Dev Digest Issue #55 - Character Animation, Visual Scripting, 2020 plus. The latest from the free weekly Unity3d/gamedev newsletter.
Design Programming Production Art Console/PC Serious Indie Smartphone/Tablet VR

Profiling Can Now Be As Smooth As Silk  
by Ruben Torres Bonet [07.27.20]
How to profile and work on the editor at the same time without affecting your performance results with the Unity Standalone Profiler
Programming Console/PC Serious Indie Social/Online Smartphone/Tablet VR


Impulse Gear, Inc. — San Francisco, California, United States
[08.08.20]
Art Director
Impulse Gear is looking for an experienced Art Director with a thorough understanding of video game development and production pipelines.

Miami University, Ohio — Oxford, Ohio, United States
[07.26.20]
Assistant Teaching Professor/Assistant Lecturer