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Report: Facebook is working on an updated version of its Oculus Quest VR headset  
by Alissa McAloon [05.05.20]
Facebook reportedly is toying with a smaller size and increased refresh rate for the next iteration of its standalone Oculus Quest VR headset, sources close to the matter tell Bloomberg.
VR

Don't Miss: Balancing storytelling and player choice in Prey 1
by Staff [05.05.20]
Lead designer Ricardo Bare gives a detailed (and spoiler-heavy) breakdown of the narrative design of Arkane Studio's emergent sim Prey.
Console/PC, Design

Blog: Tips for marketing your queer narrative indie game  
by Gamasutra Community [05.05.20]
How do indie game creators market their games successfully when they don't have the resources of even a small studio?
Business/Marketing

Microsoft will build Xbox Series X buzz with monthly 'Xbox 20/20' showcase  
by Chris Kerr [05.05.20]
Microsoft will host a series of monthly 'Xbox 20/20' event to reveal "the future of Xbox."
Console/PC, Business/Marketing, Video

MicroProse brand, known for X-COM and Civilization, has been revived 2
by Chris Kerr [05.05.20]
The MicroProse brand has been revived almost 20 years after the iconic American developer-publisher was shut down by then-owner Infogrames.
Business/Marketing

AppLovin invests in Sweet Escapes developer Redemption Games  
by Chris Kerr [05.05.20]
Mobile marketing platform AppLovin has made a undisclosed strategic investment in San Diego mobile studio Redemption Games. 
Smartphone/Tablet, Business/Marketing

Blog: Developing games for the Sinclair Spectrum Plus 10
by Gamasutra Community [05.05.20]
A trip to the past by an indie game developer who started his game-dev days back in the '80s with a Sinclair Spectrum Plus, and now has found great tools to create games for the 'Speccy' again.
Console/PC, Programming, Design

Building Enter the Gungeon's dungeon-climbing spin-off Exit the Gungeon  
by Diego Arguello [05.05.20]
Dodge Roll's Dave Crooks reveals how the studio has polished its bullet hell dungeon crawler Enter the Dungeon and revised its design to create spin-off dungeon climber Exit the Dungeon.
Console/PC, Smartphone/Tablet, Indie, Design

After deadline issues for Doom Eternal's OST, a new composer will score its DLC 1
by Alissa McAloon [05.04.20]
Mick Gordon, the composer behind the both Doom (2016) and this year's followup Doom Eternal, officially isn't working on Eternal’s DLC and the reason for the split is a bit of a complicated affair.
Console/PC, Audio

Get a job: Tripwire Interactive is hiring a Lead Gameplay Engineer  
by Alissa McAloon [05.04.20]
Join the team in Roswell, Georgia and collaborate with designers, artists, audio designers, and various other specialists to design and develop best-in-class game experiences.
Programming, Recruitment

Japan's CERO game ratings board is reopening this week  
by Alissa McAloon [05.04.20]
Japan’s Consumer Entertainment Raiting Organization is set to resume its game rating routines after having closed down last month to comply with Tokyo’s shelter-in-place order.
Console/PC, Business/Marketing

Video: How 343 uses machine learning for optimal matchmaking  
by Staff [05.04.20]
In this GDC 2020 virtual talk 343 Industries' Josh Menke presents TrueMatch, a new matchmaking approach that lets devs use machine learning to automatically optimize for desired metrics in real-time.
Console/PC, Programming, Design, Video, Vault

Don't Miss: A classic postmortem of BioWare's Star Wars: Knights of the Old Republic 2
by Staff [05.04.20]
Creating a new type of combat system inside a 60-hour RPG was a daunting task. Yet that's exactly what BioWare did with its classic Star Wars: Knights of the Old Republic, released 14 years ago today.
Console/PC, Programming, Art, Design, Production

EA opts for digital EA Play Live show instead of its usual E3-ish event  
by Alissa McAloon [05.04.20]
EA is taking its usual E3-adjacent festivities online through EA Play Live, set to be held during the gap in mid-June left by E3’s COVID-19-driven cancellation.
Social/Online, Business/Marketing

Unity has acquired visual scripting solution Bolt 1
by Chris Kerr [05.04.20]
Unity has acquired visual scripting solution Bolt from Ludiq for an undisclosed fee.
Programming, Production, Business/Marketing

Valve ends support for SteamVR on macOS  
by Chris Kerr [05.04.20]
Valve has ended support for SteamVR on macOS so its dev team can focus on Windows and Linux.
Console/PC, Business/Marketing

Why the makers of Plague Inc. are building a mode where you destroy the virus  
by Steven T. Wright [05.04.20]
In the era of coronavirus, it's time to flip the script on a hit game.
Console/PC, Design

Video Game Deep Cuts: The Streets Of Rage-aholic Wasteland  
by Gamasutra Staff [05.02.20]
Lots of great things to see this week, from Streets Of Rage's surprising comeback to an Animal Crossing talk show & far beyond.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Video: Go behind the unsettling rat sounds of A Plague Tale: Innocence  
by Staff [05.01.20]
Learn about the sound design of A Plague Tale: Innocence in this rat-tacular GDC talk.
Console/PC, Audio, Video

Get a job: Adult Swim Games needs a Senior Brand Manager  
by Staff [05.01.20]
The video game arm of Adult Swim is looking to hire a sr. brand manager. Could it be you?
Business/Marketing, Recruitment