Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 15, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Take advantage of Business Matchmaking to make connections at GDC 2019!  
by Staff [12.19.18]
As we say goodbye to 2018, now is a great time for attendees and exhibitors of Game Developers Conference 2019 to start arranging on-site meetings with each other via GDC Connect business matchmaking!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

PUBG now has over 200 million registered players on mobile alone  
by Alissa McAloon [12.19.18]
PUBG Mobile has officially surpassed 200 million registered users and currently boasts about 30 million daily active users.
Social/Online, Smartphone/Tablet

Gamasutra's Best of 2018: Bryant Francis' top 10 games  
by Bryant Francis [12.19.18]
Contributing editor Bryant Francis picks the top 10 games he experienced in 2018.
Console/PC, Design

Blog: Putting a thought into play  
by Gamasutra Community [12.19.18]
"Putting into play" is about how our thinking works when putting the thoughts into play towards a desired goal in the making of an engaging and dynamic game system.

Come to GDC for an inside look at what makes mobile hit Merge Dragons tick  
by Staff [12.19.18]
Come out to GDC 2019 in March and get insightful mobile game design advice from the folks behind the popular mobile puzzle-'em-up Merge Dragons!
Smartphone/Tablet, Design, GDC

Blog: 20 tips when applying for a junior artist position 6
by Gamasutra Community [12.19.18]
Some pieces of advice I would have liked to receive when I was fresh out of school and applying for junior artist positions.
Console/PC, Design

Gamasutra's Best of 2018: Chris Kerr's top 5 games  
by Chris Kerr [12.19.18]
There were five titles that blew me away in 2018, and because it's the done thing this time of year, I've decided to tell you all about them by putting together a rather delicious looking list.
Programming, Design, Production, Business/Marketing

Q&A: Directing the birth of a new BioWare world in Anthem  
by Bryant Francis [12.19.18]
BioWare game director walks us through the thought process behind leading a massive team to create Anthem.
Console/PC, Design

Video: Micro postmortems: The process of developing vastly different games  
by Staff [12.18.18]
In this GDC 2018 session, game developers Brandon Sheffield, Audrey Moon and Dan Boutros chronicle the ups and downs of the development of their vastly different games.
Console/PC, Indie, Design, Video

Gamasutra's Best of 2018: Alissa McAloon's top 10 games 1
by Alissa McAloon [12.18.18]
Here is the final roundup of my top 10 games for 2018, revised and finalized several times, legitimately right up until the absolute second before my deadline.
Console/PC, Indie

Escape From Tarkov devs file DMCA takedown over false accusations 2
by Emma Kidwell [12.18.18]
Escape From Tarkov developer Battlestate Games has issued 47 DMCA claims against YouTuber "Eroktic" over spreading incorrect information and expressing overall negativity about their game.
Console/PC, Business/Marketing

Industry experts worry some esports orgs are overvalued and headed for trouble 2
by Emma Kidwell [12.18.18]
Esports team owners and professionals are reportedly convinced that many organizations are overvalued, and because of that, a market correction is looming on the horizon. 
Console/PC, Social/Online, Business/Marketing

Get a job: Infinity Ward is looking for a Viewmodel Animator  
by Staff [12.18.18]
Woodland Hills-based Infinity Ward is hiring experienced animators (and devs of other disciplines) with first-person shooter experience.
Art, Recruitment

Best of 2018: Designing side quests? Study these 7 games (and some Chris Avellone pointers) 2
by Richard Moss [12.18.18]
Side quests can make or break your game. Here, devs suggest some games that do side quests notably well, and Chris Avellone offers guidelines on how to design a great side quest.

A German regulator is taking Nintendo to court over eShop preorder policies  
by Alissa McAloon [12.18.18]
The German Consumer Protection Authority (VZBV) is taking Nintendo to court over Nintendo's digital preorder policies, specifically over the strict rule that eShop preorders cannot be canceled.
Social/Online, Business/Marketing

Battlefield 5 is having trouble balancing for both new and experienced players 1
by Alissa McAloon [12.18.18]
Battlefield 5 developer EA Dice has rolled back a recent change to the game’s “time to kill” (TTK) after the earlier alteration skewed the game's multiplayer difficulty in favor of newer players a little too much.
Console/PC, Social/Online

Attend GDC for an inside look at the making of Uncharted: The Lost Legacy's best moment  
by Staff [12.18.18]
Come out to GDC next year and see Naughty Dog story animator Marianne Hayden pull back the curtain on the design of Uncharted: The Lost Legacy's charming, cinematic elephant ride!
Console/PC, Design

343 Industries head Bonnie Ross to be inducted into the AIAS Hall of Fame  
by Alissa McAloon [12.18.18]
The Academy of Interactive Arts & Sciences has announced that Bonnie Ross will be the 23rd inductee into the AIAS Hall of Fame this coming February.

Get a technical look inside the Shadow of the Colossus remake at GDC 2019! 1
by Staff [12.18.18]
Veteran port house Bluepoint Games will be at GDC 2018 to show you how it built a technical pipeline capable of remaking classic games like God of War and Shadow of the Colossus!
Console/PC, Programming, GDC

Fresh Prince star Alfonso Ribeiro suing Epic over Fortnite dance  
by Chris Kerr [12.18.18]
Ribeiro claims Epic knowingly misappropriated his dance by replicating and selling it in Fortnite as the 'Fresh' emote, with the name itself being an obvious reference to television show. 
Console/PC, Business/Marketing