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May 16, 2021
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Square Enix shoots down acquisition rumors  
by Alissa McAloon [04.16.21]
Square Enix isn't currently looking for a buyer, nor is the Japanese company looking to sell off any of its subsidiaries despite a Bloomberg report claiming otherwise.
Console/PC, Business/Marketing

Blog: Examining the craft of video game music composition  
by Gamasutra Community [04.16.21]
In this partial transcript of an online Q&A, video game music composer Winifred Phillips describes her process for several projects - including Spyder, Shrek the Third, Shattered State, and Assassin's Creed Liberation.
VR, Console/PC, Smartphone/Tablet, Indie, Audio

Hitman and Project 007 developer IO Interactive opens Barcelona studio 1
by Chris Kerr [04.16.21]
Hitman developer IO Interactive has opened a new studio in Barcelona as it continues to scale up.
Console/PC, Production, Business/Marketing

PUBG owner Krafton applies for preliminary approval ahead of potential IPO  
by Chris Kerr [04.16.21]
Kratfon, the video game holding company that owns PlayerUnknown's Battlegrounds, has applied for preliminary approval for an initial public offering.
Console/PC, Smartphone/Tablet, Business/Marketing

Facebook has enabled software subscriptions for Oculus Quest  
by Chris Kerr [04.16.21]
The company said it wants to give developers the ability to "seamlessly delver" new content, features, and tools to app subscribers.
VR, Business/Marketing

Blog: 7 nudges and manipulative techniques present in Undertale 2
by Gamasutra Community [04.16.21]
This brief article will highlight 7 major manipulations found inside Undertale, and how they influence the player's experience.
Console/PC, Indie, Design

See how Sucker Punch brought the island of Tsushima to life at GDC 2021  
by Staff [04.15.21]
Sucker Punch's Parker Hamilton will be breaking down the systems that power Ghost of Tsushima's open world at the all-digital GDC 2021!
Console/PC, Design, GDC

Get a job: Join 505 Games as a Sr. Product Marketing Manager  
by Staff [04.15.21]
The Senior Product Marketing Manager will be joining a close-knit team of experienced professionals to bring free-to-play titles on mobile, console, and PC to market.
Business/Marketing, Recruitment

Devs can now check out Epic Games' MetaHuman Creator, now in early access  
by Alissa McAloon [04.15.21]
Epic Games is slowly opening up access to its MetaHuman Creator, a browser and cloud-based tool that allows devs to create high-fidelity (and fully rigged!) human models in a matter of minutes.
Console/PC, Art, Video

Cyberpunk 2077 dev CD Projekt estimates record revenue for 2020  
by Alissa McAloon [04.15.21]
CD Projekt isn't due to share its full-year financials until April 22, but that hasn't stopped the Cyberpunk and The Witcher developer from sharing a sneak peek at estimated figures ahead of time.
Console/PC, Business/Marketing

Mobile publisher and marketing platform AppLovin nets $2 billion through IPO  
by Chris Kerr [04.15.21]
Mobile company AppLovin has raised $2 billion through an initial public offering that valued the company at $28.6 billion. 
Smartphone/Tablet, Business/Marketing

Blog: Publishing a game on Epic Games Store - Three (not so) simple steps 2
by Gamasutra Community [04.15.21]
Making sure your game reaches the widest audience used to be a straight-forward process: make your it available on the big digital storefronts, a few key retailers, and that was it. It all changed with Epic Games Store. How did we get there?
Console/PC, Indie, Business/Marketing

Sony details how it redesigned its PS5 packaging to help save the planet 1
by Chris Kerr [04.15.21]
Sony has explained how it's championing sustainability with its new PlayStation 5 packaging.
Console/PC, Business/Marketing

Apex Legends has amassed 100 million players in two years  
by Chris Kerr [04.15.21]
Apex Legends has amassed 100 million players worldwide, according to developer Respawn.
Console/PC, Business/Marketing

Xbox continues gradual removal of Xbox Live Gold from free-to-play games 1
by Alissa McAloon [04.14.21]
Microsoft announced earlier this year that it would stop requiring its paid online play subscription service Xbox Live Gold for free-to-play games, and the console maker is slowly making progress toward that promise.
Console/PC, Social/Online

Get a job: Join Immutable as a Game Producer  
by Staff [04.14.21]
The studio is looking for a Producer to join its team on Guild of Guardians.
Production, Recruitment

Activision and indie dev clash over Warzone trademark  
by Alissa McAloon [04.14.21]
The indie dev behind the webgame Warzone sent a cease and desist to Activision last year over the AAA studio's attempt to trademark its own use of Warzone. Now Activision has fired back with its own legal complaint.

Why TikTok matters for game discovery 2
by Gamasutra Staff [04.14.21]
TikTok - the shortform video social app which sports hundreds of millions of MAUs worldwide - can be a boon for the right type of game. We explain how within.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production

Don't Miss: Creating the inviting mini-world of Animal Crossing 4
by Staff [04.14.21]
In this classic 2013 interview, Gamasutra sits down with Nintendo producer Katsuya Eguchi -- also the producer of the Wii Sports series -- to ask him some questions about the design of Animal Crossing.
Console/PC, Social/Online, Design

Oculus bringing Air Link wireless and native 120Hz support to Quest 2 headsets  
by Chris Kerr [04.14.21]
Oculus is bringing official wireless support to its Quest 2 headset using new 'Oculus Air Link' technology.
VR, Production, Business/Marketing