Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 18, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Video: Sid Meier explores 'interesting decisions' in gameplay  
by Bryant Francis [09.27.18]
The creator of Civilization and other strategy games takes the stage to discuss the nature of "interesting decisions" in game design.
Console/PC, Design, Video

Disney shuts down Club Penguin Island, lays off developers  
by Bryant Francis [09.27.18]
Disney Canada is laying off "dozens" of developers in the process of shutting down the mobile game Club Penguin Island.
Console/PC, Business/Marketing

Get a job: Wombat Studios is hiring a Product Designer  
by Staff [09.27.18]
Wombat Studio is looking for highly competent product designers who are excited about reinventing 3D animation.
Design, Recruitment

Don't Miss: How reference data was captured for Forza Motorsport 5 1
by Staff [09.27.18]
Microsoft Studios' Arthur Shek discusses the technologies behind gathering reference data for Forza Motorsport 5.

The Strong adds hundreds of Skylanders prototypes and dev files to museum  
by Alissa McAloon [09.27.18]
Activision-owned Toys for Bob has donated a sizable selection of Skylanders paraphernalia to The Strong museum, including hundreds of pre-production figures and nearly one thousand pages of internal records.
Console/PC, History

Nintendo awarded $88,000 in lawsuit against Mario Kart-themed go-kart business 1
by Alissa McAloon [09.27.18]
Nintendo has walked away victorious in a lawsuit against MariCar, a go-kart centric tourist trap that borrowed much of its image from Nintendo’s long-running Mario Kart series.

Steam's downfall would be a blow to 'the creative freedom of devs,' argues Larian CEO 12
by Alissa McAloon [09.27.18]
"If Steam as a neutral platform loses market power, it flows even more back to the publisher. That's not good for the creative freedom of the developers," argues CEO Swen Vincke.
Console/PC, Business/Marketing

Oculus, Microsoft, and Viveport sign on as top-tier sponsors of XRDC!  
by Staff [09.27.18]
The XRDC team is excited to announce that tech titans HTC, Microsoft, and Oculus have signed on to help out as Platinum Sponsors of the show, bringing with them their cutting-edge tech and tricks.
VR, Business/Marketing

Sony is shuttering PlayStation All-Stars Battle Royale's online servers  
by Alissa McAloon [09.27.18]
Sony routinely ends online support for older or oft-played PlayStation games, with several PlayStation 3, Vita, and even some PlayStation 4 games getting the ax over the past several years.
Console/PC, Social/Online

IGF 2019 Inspirations: 2018 Nuovo Award winner Getting Over It with Bennett Foddy!  
by Staff [09.27.18]
The deadline to submit entries for all IGF 2019 categories is this coming Monday, October 1! To help inspire you, today we highlight 2018 Nuovo Award winner Getting Over It with Bennett Foddy!
Indie, Design, IGF

Got a unique alternative controller game? Submit it to Alt.Ctrl.GDC now!  
by Staff [09.27.18]
Organizers of the 2019 Game Developers Conference have once again issued a call for submissions to Alt.Ctrl.GDC, the popular on-site showcase that highlights unique control methods for playing games!
Indie, Design

'First on Discord' initiative launching with seven (timed) PC exclusives 2
by Chris Kerr [09.27.18]
Game community platform Discord has revealed which games will be the first to debut exclusively though its fledgling Discord Marketplace.
Console/PC, Business/Marketing, Video

Carbine Studios will shut down WildStar on November 28 5
by Chris Kerr [09.27.18]
"It has been our great privilege to share those adventures with all of you over the last four years. Unfortunately, as you may have heard, those adventures are coming to an end."
Console/PC, Business/Marketing

Three pain points in the production and design of Shadow of the Tomb Raider 4
by Alissa McAloon, Bryant Francis [09.27.18]
Shadow of the Tomb Raider narrative director Jason Dozois and producer Fleur Marty give Gamasutra the run-down on some of the game's best features -- and how those features were a pain in the ass to implement.
Console/PC, Design, Production

French publisher Bigben scoops up Eko Software for nearly $10 million  
by Bryant Francis [09.26.18]
French publisher Bigben is buying up developer Eko Software, which is currently developing Warhammer: Chaosbane.
Console/PC, Business/Marketing

Telltale is pulling The Walking Dead: The Final Season from digital stores 2
by Bryant Francis [09.26.18]
For reasons not entirely clear, Telltale has ceased selling copies of The Walking Dead: The Final Season while it waits to announce plans for the series' completion.
Console/PC, Design

Oculus mobile app now works with the Rift headset  
by Bryant Francis [09.26.18]
Rift Developers looking to drive sales for their wares on the Oculus store can now make use of the company's mobile app.
VR, Business/Marketing

Oculus Quest's Insight system promises VR tracking beyond the box  
by Bryant Francis [09.26.18]
During today's Oculus Connect keynote, the company promised that the standalone Oculus Quest would allow players to use VR in larger, less constrained environments.
VR, Production

Video: Networking the online gameplay of Halo: Reach 1
by Staff [09.26.18]
Travel back in time and take a look at the networking that made Halo Reach's online gameplay possible.
Console/PC, Programming, Video

Get a job: The NYU Game Center is hiring Assistant Arts Professors  
by Staff [09.26.18]
The NYU Game Center is searching for two game artists to join its full-time faculty in an Assistant Arts Professor (non-tenure, contract) position.
Art, Recruitment