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September 20, 2021
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Mobile game company Scopely sinks over $50 million into trio of European studios  
by Chris Kerr [07.19.21]
Mobile game company Scopely has invested over $50 million into three studios to reiterate its "commitment to game-making."
Production, Business/Marketing

GDC 2021 begins today with over 550 can't-miss virtual talks  
by Staff [07.19.21]
GDC 2022 returns to San Francisco as an in-person event March 21 - 25, 2022 with the call for papers opening August 3rd.
Console/PC, Business/Marketing, GDC

Sponsored Content
Q&A: Make your game a social platform and retain players with Agora  
by Staff [07.19.21]
Sponsored: Gamasutra speaks with Sid Sharma, sr. director of developer relations and partner engineering at Agora, about how Agora's real-time engagement platform can turn your multiplayer online game into a social platform.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Video, Sponsored Article

French union files complaint against Ubisoft for creating system of harassment 1
by Chris Kerr [07.19.21]
French worker union Solidaires Informatique has filed a complaint against Ubisoft and some of its current and former employees for creating and perpetuating a toxic workplace culture.
Console/PC, Business/Marketing

Sparking joy through tile placement in idyllic village builder Dorfromantik 1
by Joel Couture [07.19.21]
"One of our core philosophies when making games is that the interaction the player does the most has to feel as satisfying as possible."
Video, IGF

Switch OLED profit margins won't rise compared to the original Switch 1
by Chris Kerr [07.19.21]
The Nintendo Switch OLED Model won't deliver greater profit margins for Nintendo, according to a tweet from the Japanese company.
Console/PC, Business/Marketing

Tencent agrees to buy UK game company Sumo Group for $1.27 billion  
by Chris Kerr [07.19.21]
Tencent has agreed to purchase UK video game company Sumo Group for £919 million ($1.27 billion) in cash through its Sixjoy Hong Kong Limited subsidiary.
Production, Business/Marketing

Don't Miss: Staying Alive: How some indies are setting their studios up for survival 1
by Bryant Francis [07.16.21]
Look back at how some indie studios still kicking it today did their best to try and set themselves up for long-term existence.
Console/PC, Business/Marketing

Get a job: Insomniac Games is hiring for a Creative Fellowship  
by Staff [07.16.21]
The Insomniac Games Creative Fellowship offers extraordinary individuals the opportunity to make an oversized impact on the creative vision and execution of a high-profile game.
Console/PC, Design, Recruitment

Be sure to review the GDC Code of Conduct before GDC 2021  
by Staff [07.16.21]
Take time to review the Game Developers Conference Code of Conduct before you attend GDC 2021.
Console/PC, Business/Marketing, GDC

Analyst: Despite similarities, Steam Deck 'not in competition' with Switch 5
by Bryant Francis [07.16.21]
According to one industry analyst, it doesn't seem like the Steam Deck will be directly competing with the Nintendo Switch for market share.
Console/PC, Business/Marketing

Learn about GDC's goal to improve its environmental and social impact with this year's show  
by Staff [07.16.21]
Find out how the GDC team is working to ensure GDC 2021 has a positive social and environmental impact with this year’s all-digital event.
Console/PC, Business/Marketing, GDC

Free Fire has topped 1 billion downloads on Google Play  
by Chris Kerr [07.16.21]
Free Fire, a freemium battle royale title for mobile platforms, has been downloaded over 1 billion times on Google Play alone.
Smartphone/Tablet, Business/Marketing

Valve boss Gabe Newell says pricing the Steam Deck was 'painful'  
by Chris Kerr [07.16.21]
Valve boss Gabe Newell has indicated that finding the right price point for its new console, the Steam Deck, was a rather painful process.
Console/PC, Business/Marketing

Guilty Gear Strive has crossed 500,000 worldwide sales in just over a month  
by Chris Kerr [07.16.21]
Guilty Gear Strive has sold over 500,000 units worldwide since launching on June 11, according to developer Arc System Works.
Console/PC, Business/Marketing

Using photography to document the end of the world in Umurangi Generation  
by Joel Couture [07.16.21]
"...what is going on is obvious to anyone walking through it, but you see things like political discourse and marketing try to talk around the problem and make the populace feel comfortable..."
Console/PC, Design, Production, Video, IGF

Genvid raises $113 million to run more interactive live events  
by Bryant Francis [07.15.21]
Genvid Technologies’ parent company, Genvid Holdings, has raised $113 million in funding, and added former Netflix exec Cindy Holland to its senior staff.
Console/PC, Business/Marketing

Get a job: Robot Gentleman is hiring a Writer  
by Staff [07.15.21]
Robot Gentleman, the independent games developer known for the atomic dark comedy adventures 60 Seconds! and 60 Parsecs!, is looking for a writer.
Console/PC, Design

Analysis: Let's talk about Steam Deck, shall we? 4
by Gamasutra Staff [07.15.21]
Ah, look, Valve has released its plans for a Steam-related handheld. What's all that about, then? We look into the announce and what is means for platforms...
Console/PC, Indie, Design, Production, Business/Marketing

Valve debuts Steam Deck, a portable Steam device 3
by Bryant Francis [07.15.21]
UPDATED: Valve has suddenly dropped information and pre-orders for Steam Deck, its portable Steam library player.
Console/PC, Business/Marketing