Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Obituary: Marvel Comics co-creator Stan Lee passes away at 95  
by Alissa McAloon [11.12.18]
Stan Lee, an influential player in the rise of Marvel Comics and one of the minds behind many iconic superhero series like Spider-Man and the X-Men, has passed away at the age of 95.

Mobile publisher Flaregames lays off 45 staff  
by Alissa McAloon [11.12.18]
Flaregames has laid off a portion of its staff during a restructure that has also resulted in the departure of its CEO.
Smartphone/Tablet, Business/Marketing

Designing CrossCode to stand out in the retro RPG market 1
by Bryant Francis [11.12.18]
CrossCode's lead developer and composer talk to us about making and selling a retro-flavored RPG in the crowded markets of 2018.
Console/PC, Design

Blog: Invigorating our local game developer community 3
by Gamasutra Community [11.12.18]
It can be difficult to invigorate a local community of game developers, but the benefits to a dynamic and tight-knit community are too numerous to pass on.
Business/Marketing

Apply now to be a GDC 2019 Conference Associate!  
by Staff [11.12.18]
GDC is now accepting applications for the GDC 2019 Conference Associate program from now until December 22nd! Associates receive a pass to the show in exchange for about 25 hours of (paid) work. Apply today!
Console/PC, Indie, GDC

Blog: Designing a data model 3
by Gamasutra Community [11.12.18]
In this post I wanted to take a look at the rationale and design goals behind the data model we use at The Machinery.
Design

Google Play announces Games for Change design challenge finalists  
by Chris Kerr [11.12.18]
Google Play launched the competition back in March to promote gender diversity by inspiring young women as players and game makers. 
Smartphone/Tablet, Programming, Design, Production, Video

Blog: In-depth game design on Space Frontier 2 1
by Gamasutra Community [11.12.18]
In this blog post, indie game developer Olin Olmstead takes a detailed look at the game mechanics underlying Space Frontier 2.
Design

Mouse and keyboard support arriving on Xbox One this week  
by Chris Kerr [11.12.18]
Microsoft is bringing mouse and keyboard support to the Xbox One on November 14, after initially announcing the move back in September.
Console/PC, Programming, Business/Marketing

Video Game Deep Cuts: A Quiet Man, With Trivial Credits 1
by Gamasutra Staff [11.11.18]
This week's highlights include a look at the baffling The Quiet Man, a piece on HQ Trivia's struggles to continue its success, and a look at how credits in video games still aren't going quite right.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Obsidian, inXile acquired by Microsoft Studios 4
by Gamasutra Staff [11.10.18]
Microsoft has announced the acquisition of RPG-centric studios Obsidian and inXile Entertainment, as part of a host of announcements at its X08 event in Mexico.
Console/PC, Social/Online, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Video: An apology for Roger Ebert 6
by Staff [11.09.18]
Loom creator Brian Moriarty takes the stage at GDC 2011 to deliver a thoughtful defense of critic Roger Ebert's industry-stirring sentiment that 'video games can never be art.'
Console/PC, Indie, Art, Video, Vault

Watch Lucas Pope discuss the making of Return of the Obra Dinn  
by Bryant Francis [11.09.18]
Watch game developer Lucas Pope discuss the making of Return of the Obra Dinn.
Console/PC, Design, Video

Sony's PlayStation Classic is powered by the open-source emulator PCSX 8
by Alissa McAloon [11.09.18]
Sony has opted to license a long-running open-source PlayStation emulator, PCSX, to power the games on its upcoming plug-n-play PlayStation Classic system. 
Console/PC

Don't Miss: The untold story of Lumines: Electronic Symphony 4
by Staff [11.09.18]
Producer James Mielke (formerly of developer Q Entertainment) walks through early concepts for the game, outlines production difficulties -- including in-progress screens and video.
Console/PC, Programming, Art, Design, Production

Blog: My time at Telltale Games 3
by Gamasutra Community [11.09.18]
I worked QA at Telltale games during Tales from the Borderlands, Game of Thrones, and Minecraft. I was a regular QA tester, and it was my first job in the industry.
Business/Marketing

Lord of the Rings Online returns to its 2007 roots with official 'Legendary Server'  
by Alissa McAloon [11.09.18]
Lord of the Rings Online has opened up a 'Legendary Server' that rolls the modern version of the game back (in some ways) to match the world offered way back in 2007 when the game first launched.
Console/PC, Social/Online

Nintendo is ending video streaming support on the Wii 3
by Alissa McAloon [11.09.18]
The change sees support for all video streaming applications, including Netflix, cut from Nintendo’s 2006 console. 
Console/PC, Social/Online

Strategy guide publisher Prima Games is shutting down  
by Alissa McAloon [11.09.18]
The shutdown comes as a result of what parent company DK described as a “significant decline” in its video game business.
Business/Marketing

HTC targeting businesses as Vive Focus headset launches worldwide  
by Chris Kerr [11.09.18]
HTC's standalone Vive Focus virtual reality headset, which initially launched in China, has now been rolled out worldwide. 
VR, Business/Marketing