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March 21, 2018
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Gameloft facing lawsuit from outsourcing firm over copyright infringement 2
by Alissa McAloon [02.16.18]
The Vietnam-based outsourcing firm Glass Egg filed the suit in response to the use of a number of assets from the studio’s Asphalt series.
Smartphone/Tablet, Business/Marketing

Blog: Much ado about loot boxes 60
by Gamasutra Community [02.16.18]
Okay, let's talk about loot boxes. More specifically, let's discuss what they are, whether they constitute gambling, and whether they should be regulated.

Atari is entering the cryptocurrency biz with Atari and Pong Tokens 1
by Alissa McAloon [02.16.18]
The noted game maker is investing in a company behind a block-chain-based digital entertainment platform and kicking off a digital currency as a result.
Social/Online, Business/Marketing

Road to the IGF: Laundry Bear Games' A Mortician's Tale  
by Joel Couture [02.16.18]
A Mortician's Tale explores death and the stories and emotions around the deceased through having the player work in the death industry.
Indie, Video, IGF

Attend GDC 2018 for a behind-the-scenes look at Shadow of War's Nemesis system!  
by Staff [02.16.18]
Come to GDC 2018 to see this great talk from Monolith about the design of the Nemesis system in the Middle-earth games -- and how you can create characters that evoke strong emotions in players!
Console/PC, Design, GDC

Unity acquires ProBuilder level design tool and hires its creators  
by Chris Kerr [02.16.18]
ProBuilder, created by Gabriel Williams and Karl Henkel, lets developers design, prototype, and rapidly playtest levels directly in Unity.
Design, Production

Blog: What I learned organising the Malta Global Game Jam  
by Gamasutra Community [02.16.18]
An organiser's post-mortem describing the things we thought went well and things that went badly, so others can learn from our mistakes and take inspiration from our successes.
Programming, Business/Marketing

Gree rebrands VR fund as focus shifts to mixed and augmented reality  
by Chris Kerr [02.16.18]
As it gears up for a second round of investments, Gree wants to broaden the program to include more mixed and augmented reality projects.
VR, Console/PC, Business/Marketing

Blog: Making a video game cover that doesn't suck 8
by Gamasutra Community [02.16.18]
Say no to face bouquet! When small developers make video game box they tend to mimic the designs of bigger games from their genre. That's a mistake, and here's why.

7 games with interesting hacking mechanics all devs should study 3
by Richard Moss [02.16.18]
Nearly 20 years past "hack the planet!", the heroic hacker archetype still holds a certain appeal. But how to make it interesting in a game? Devs share their thoughts on 7(ish) games that do it well.
Console/PC, Indie, Design

Video: How animators approached super jumping in Saints Row IV  
by Emma Kidwell [02.15.18]
In this 2014 GDC talk, Volition's Zach Lowery discusses how the Saints Row IV animation team took a different approach to gathering reference material for superhero-styled jumps in the game.
Console/PC, Art, Design, Video

Eugen Systems devs on strike after claiming violation of rights 1
by Emma Kidwell [02.15.18]
The French studio has confirmed that 21 out of its 44 employees have walked out in protest over labor law violations. 
Console/PC, Business/Marketing

HTC to raise price of Viveport subscription service on March 22nd  
by Emma Kidwell [02.15.18]
HTC's Viveport subscription service will increase in price starting March 22nd from $6.99 to $8.99 per month. New users who sign up before the cutoff date will continue to pay the current price until the end of 2018. 
VR, Business/Marketing

Don't Miss: How Overwatch's bleak beginnings turned into positivity and inclusiveness 7
by Staff [02.15.18]
Blizzard’s online shooter hit Overwatch is unlike other shooters in that it’s injected with a lot of whimsy, but the game’s fantastic and joyful nature was born out of a bleak situation.
Console/PC, Design

Get a job: Rockstar Games is hiring Producers for its Social Club dev team  
by Staff [02.15.18]
Social Club Producers often find themselves acting as a project manager, producer, designer, product owner, product manager, scrum master, program manager – or all of the above.
Production, Recruitment

Alt.Ctrl.GDC Showcase: CLUNKER JUNKER  
by Joel Couture [02.15.18]
Your spaceship is falling apart in CLUNKER JUNKER, a game where two players have to crank tools to provide power to various parts of their constantly-breaking ship to survive.
Indie, Video, alt ctrl gdc

How Nintendo Labo is using the Switch's IR Camera and HD Rumble features  
by Alissa McAloon [02.15.18]
Nintendo has released a pair of videos that offer developers a peek at the nuts and bolts powering Nintendo Labo, the upcoming, craftable Nintendo Switch add-on kits.
Console/PC, Video

Mafia III dev Hangar 13 hit with layoffs 3
by Alissa McAloon [02.15.18]
Mafia III developer Hangar 13 has laid off a number of staff members in what its parent company describes as a move to 'ensure that the studio’s resources are properly aligned with its long-term development plans.'
Console/PC, Serious

Road to the IGF: Hempuli Oy's Baba Is You  
by Joel Couture [02.15.18]
Baba Is You is a puzzle game of manipulating rules, one where the regulations of a given stage are blocks players can move around to change how each area is played.
Indie, Video, IGF

New discount and price-based filters hit Steam Wishlists  
by Alissa McAloon [02.15.18]
The options let players sort their lists in new ways and give them filter to automatically hide titles based on price, discount, or release type.
Console/PC, Social/Online, Business/Marketing