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July 10, 2020
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Animoca Brands raises $4.1 million ahead of proposed initial public offering  
by Chris Kerr [07.03.20]
Mobile developer Animoca Brands has raised $4.1 million in funding to support a proposed initial public offering.
Smartphone/Tablet, Business/Marketing

Game Discoverabilityland: The Season Of Discovery  
by Gamasutra Staff [07.03.20]
The newest roundup on game discovery includes news on Xbox Summer Games Fest, PlayStation Indies, Apple Arcade/iOS news, and lots more.
Console/PC, Social/Online, Indie, Design, Production, Business/Marketing

EVO co-founder/CEO Joey Cuellar removed after sexual abuse allegations  
by Chris Kerr [07.03.20]
EVO 2020 has been canceled after a number of sexual harassment claims were made against organization co-founder Joey 'MrWizard' Cuellar, who has since been removed from his role as CEO. 
Business/Marketing

Understanding how to implement a prototype (or 'template') system in The Machinery  
by Niklas Gray [07.03.20]
In The Machinery, we call our templates prototypes and in this blog post, I’ll describe how our prototype system works and try to explain why we made the choices we did.
Programming

Blog: The subtle manipulation of mobile games 10
by Gamasutra Community [07.03.20]
Freemium and mobile games make use of a lot of unfortunately shady practices to get people to pay and play, and I want to talk about some of the less overt examples in today's post.
Smartphone/Tablet, Design

Take-Two Interactive’s NBA 2K21 will cost $10 more on next-gen consoles 1
by Alissa McAloon [07.02.20]
It's too early to tell if this new MSRP is an outlier or a next-generation norm.
Console/PC, Business/Marketing

Get a job: Futureplay is hiring a Senior Game Animator  
by Staff [07.02.20]
The ideal candidate is a detail oriented, versatile artist who shows excellent drawing skills and can employ a variety of styles and techniques.
Art, Recruitment

'Change starts today' says Ubisoft CEO, after years of allegations arise  
by Bryant Francis [07.02.20]
Ubisoft's Yves Guillemot has announced a series of changes after years-worth of allegations of sexual, physical, and emotional abuse emerged.
Console/PC, Business/Marketing

Zynga acquires Toon Blast developer Peak for $1.85 billion  
by Alissa McAloon [07.02.20]
Zynga has closed a $1.85 billion deal to acquire mobile game developer Peak. 
Smartphone/Tablet

Opinion: Backlash to criticism harms The Last of Us Part II 12
by Bryant Francis [07.02.20]
Backlash to criticism of The Last of Us: Part II only adds to toxicity around discussing the game, says contributing editor Bryant Francis.
Console/PC, Design

Video: Balancing accessibility with depth to make vehicles feel great  
by Staff [07.02.20]
In this 2018 GDC talk Criterion Games' Matthew Harris explore good principles for video game vehicle design that can apply to everything from racecars and X-Wings.
Console/PC, Design, Video, Vault

Westworld creators take aim at Fallout in upcoming Amazon Studios series  
by Alissa McAloon [07.02.20]
The minds behind HBO's Westworld adaptation are working with Amazon on a live action show based on Bethesda's Fallout series. creators
Console/PC, Business/Marketing

COVID-19 and pivot towards game development lead to layoffs at Kongregate  
by Alissa McAloon [07.02.20]
Kongregate has laid off a, reportedly sizable, portion of its staff, a decision the company says in a statement to Gamasutra was set in motion by the ongoing coronavirus pandemic.
Console/PC, Social/Online

Learn id's early coding principles from John Romero at GDC Summer  
by Staff [07.02.20]
Next month GDC Summer attendees will have a rare opportunity to learn about the codebase that powered id's earliest, most influential games from co-creator (and game industry veteran) John Romero.
Console/PC, Business/Marketing, GDC

Paradox Interactive acquires Playrion Game Studio to help with mobile push  
by Chris Kerr [07.02.20]
Swedish developer-publisher Paradox Interactive has acquired French "mobile-focused" developer Playrion Game Studio for an undisclosed fee.
Smartphone/Tablet, Production, Business/Marketing

Blog: Four tips for amazing audio design 1
by Gamasutra Community [07.02.20]
Good sound design can transform a game but often gets overlooked. Luckily, it's easier today to create great sound and audio without a technical background.
Audio, Design

UK government urged to 'immediately' classify loot boxes as gambling  
by Chris Kerr [07.02.20]
The House of Lords Gambling Committee has recommended that loot boxes are classified as gambling in the UK.
Console/PC, Business/Marketing

Blog: Soft skills for game developers 8
by Gamasutra Community [07.02.20]
Being a good games designer requires strong soft skills. Providing feedback, mediating discussions, resolving conflicts, managing people; these require empathy, tact and diplomacy.
Production, Business/Marketing

Xbox is hosting a demo event for Geoff Keighley's Summer Game Fest  
by Alissa McAloon [07.01.20]
We've seen Steam rally behind the idea of digitally-hosted game demo events, and now Xbox is doing the same through a partnership with Summer Game Fest.
Console/PC, Indie

Get a job: Infinity Ward is hiring a UI Artist  
by Staff [07.01.20]
Infinity Ward is looking for a UI Artist to work closely with the UI/UX Design team and UI Engineers to establish functional, original, and attractive interfaces for our game.
Art, Recruitment