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June 18, 2019
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Ooblets to self-publish after Double Fine joins Microsoft  
by Alissa McAloon [06.11.19]
Ooblets was previously one of the games being published under the Double Fine Presents label, but the game's developers have announced they'll be self-publishing the game.
Console/PC, Indie, E3

Microsoft revamping Xbox Live gamertags so users can share the same name  
by Chris Kerr [06.11.19]
Microsoft is changing how Xbox Live gamertags work so multiple users can (sort of) claim the same name.
Console/PC, Business/Marketing, E3

Novaquark secures $11.2 million in funding to continue Dual Universe development  
by Chris Kerr [06.11.19]
French developer Novaquark has netted $11.2 million to continue the development of its massively multiplier online game, Dual Universe.
Console/PC, Production, Business/Marketing

Blog: Level design patterns in 2D games 2
by Gamasutra Community [06.11.19]
This post discusses six common level design patterns present in 2D videogames that we found from analyzing over thirty 2D games.
Design

Microsoft ending Xbox One backwards compatibility efforts to focus on next-gen 3
by Chris Kerr [06.11.19]
Microsoft is winding down its Xbox One backwards compatibility efforts so it can focus on bringing "thousands of games from all four console generations" to Project Scarlett.
Console/PC, Business/Marketing, E3

Three interesting insights from the making of Void Bastards 3
by Bryant Francis [06.11.19]
Void Bastards game designer and programmer Farbs takes us through some of the design decisions that brought Blue Manchu's latest game to life.
Console/PC, Art, Design, Video

Get a job: N3TWORK is hiring a UI/UX Artist  
by Staff [06.10.19]
N3TWORK is looking for an exceptional UI/UX Artist who can design and build beautiful and intuitive interfaces for an upcoming game being developed in Los Angeles.
Art, Design, Recruitment

New Ubisoft tool lets Assassin's Creed Odyssey players create custom quests  
by Alissa McAloon [06.10.19]
Ubisoft's freshly announced Story Creator Mode lets Assassin’s Creed Odyssey players create and share their own quests for the game.
Console/PC, Social/Online, Video, E3

Ubisoft's new Uplay+ subscription launches for PC this year, Stadia in 2020 1
by Alissa McAloon [06.10.19]
Ubisoft is getting into the pay-for-access game library business with Uplay+ later this year, and bringing that service to Google’s cloud-based game streaming platform in 2020.
Console/PC, Social/Online, E3

Shenmue 3 is an Epic Games Store exclusive on PC  
by Alissa McAloon [06.10.19]
Ys Net and publisher Deep Silver decided “that the Epic Games Store would be the best distribution platform option.”
Console/PC, Social/Online, E3

Video: Why fashion in (most) games sucks, and why you should care 1
by Staff [06.10.19]
In this 2019 GDC talk, Kitfox Games' Victoria Tran explores the recent history of fashion in games and provides multiple tips for making your own character designs runway-worthy. 
Console/PC, Smartphone/Tablet, Indie, Art, Design, Video, Vault

Microsoft's next-gen Project Scarlett console will still have a disc drive 1
by Alissa McAloon [06.10.19]
The coming Xbox successor won't usher in an all-digital generation. Microsoft's Matt Booty says Project Scarlett will still offer an optical disc drive.
Console/PC, E3

Star Control creators no longer opposing Stardock's Star Control trademark  
by Alissa McAloon [06.10.19]
Stardock and Star Control creators Fred Ford and Paul Reiche III have reached a settlement that sees Ford and Reiche (as Frungy Games) withdraw their opposition of Stardock's trademark.
Console/PC

Google Stadia will let publishers offer their own subscription plans  
by Chris Kerr [06.10.19]
Google Stadia chief Phil Harrison has revealed that publishers will be able to use the streaming service to tout their own individual subscription plans.
Console/PC, Business/Marketing, E3

Epic Games Store exclusive Satisfactory has topped 500,000 sales  
by Chris Kerr [06.10.19]
Coffee Stain Studios open-world factory building simulation Satisfactory has sold exactly 507,374 units since launching on March 19.
Console/PC, Business/Marketing

Blog: What can devs learn from the Ion Maiden trademark lawsuit?  
by Gamasutra Community [06.10.19]
The band Iron Maiden is suing publisher 3D Realms over its game Ion Maiden, so lets discuss some legal best practices for developers to use in order to avert trademark controversies.
Business/Marketing

Microsoft has quietly established a new Age of Empires studio  
by Chris Kerr [06.10.19]
Microsoft's acquisition of Double Fine might've stolen the spotlight at the company's E3 press conference, but the U.S. console maker has also formed another new studio on the quiet.
Console/PC, Production, Business/Marketing, E3

Bethesda unveils Orion to offer engine-level enhancements for streaming games  
by Alissa McAloon [06.09.19]
Bethesda and id Software have announced Orion, an engine and platform agnostic collection of software technologies aimed at boosting the performance of games played through a streaming service.
Social/Online, E3

Microsoft picks up Psychonauts 2 publishing rights from Starbreeze  
by Alissa McAloon [06.09.19]
Now-former Psychonauts 2 publisher Starbreeze has announced that it sold the game's publishing rights to Microsoft for $13.2 million.
Console/PC, Business/Marketing, E3

Xbox One successor Project Scarlett slated for Holiday 2020 2
by Alissa McAloon [06.09.19]
Microsoft has finally detailed its next-generation console Project Scarlett, a system Microsoft CEO Phil Spencer says is both the “foundation of our future on in console and the formation of our future in cloud.”
Console/PC, Social/Online, E3