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July 31, 2021
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That time World of Warcraft's servers buckled under thousands of players in a single zone  
by Bryant Francis [07.21.21]
Take a walk down memory lane with Blizzard's Joseph Cochran and Kurtis McCathern to the time a global World of Warcraft event invited players to gather by the thousands--and positively wrecked the game's servers.
Console/PC, Programming, GDC

Get a job: Mountaintop Studios needs a Lead Tech Artist  
by Staff [07.21.21]
Mountaintop Studios is looking for a Lead Tech Artist who’s passionate about building extraordinary new experiences that inspire others.
Console/PC, Art, Recruitment

Zoom Apps bring in-platform games to everyone's favorite video chat platform  
by Alissa McAloon [07.21.21]
Zoom, the video chat platform that became a household name during 2020's COVID-driven lockdowns, is adding a number of apps and games to its platform.
Console/PC, Social/Online

Discovering your game's regional appeal, pre-launch?  
by Gamasutra Staff [07.21.21]
What's the best way to see the regional breakdown of Steam interesting and wishlists before launch? This, plus lots more, in our discovery latest round-up.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Ubisoft's mobile game Tom Clancy's Elite Squad is shutting down after a single year  
by Alissa McAloon [07.21.21]
Tom Clancy's Elite Squad is going dark in just a few short months, with Ubisoft explaining that the year-old mobile game is no longer sustainable.
Smartphone/Tablet

Understanding the meaningless, micro-reactive, and marvellous writing of Disco Elysium 2
by Chris Kerr [07.21.21]
"This thing that we've been calling micro-reactivity is essentially a process for generating narrative ripples on an industrial scale."
Console/PC, Design, Business/Marketing, GDC

How Naughty Dog defined melee attacks and behaviors in The Last of Us Part II  
by Chris Kerr [07.21.21]
"A melee attack contains animations to be played by the attacker and the defender, or the target. Then we have starting and ending conditions for each melee attack."
Console/PC, Programming, Design, GDC

Day three of GDC 2021 is about to start!  
by Staff [07.21.21]
The third day of the all-digital Game Developers Conference will feature can’t-miss DevNotes, talks, and of course the IGF and Game Developers Choice Awards.
Console/PC, Business/Marketing, GDC

Opinion: Is Final Fantasy XIV a World of Warcraft killer? ...Maybe. (But probably not.) 2
by Katherine Cross [07.21.21]
Final Fantasy XIV is, like so many other "World of Warcraft killers" before it, an MMO that suffers from all of WoW’s limitations. The fault lies, to a great extent, in the genre itself.
Console/PC, Social/Online

Sponsored Content
Avoid the mounting costs of multiplayer games with hybrid cloud  
by Improbable [07.21.21]
Sponsored: While relying on the cloud might eat up your budget, relying on bare metal alone might not allow a studio to scale up fast enough if a game becomes popular.
Console/PC, Social/Online, Sponsored Article

Ubisoft CEO says Steam Deck support depends on sales, lauds Netflix's game ambitions  
by Chris Kerr [07.21.21]
"We're happy to see Steam Deck coming to the industry. It shows that there's a continuous flow of very innovative new hardware coming to the market."
Console/PC, Production, Business/Marketing

Ubisoft wants to create a 'virtuous circle' between free-to-play and premium games  
by Chris Kerr [07.21.21]
"It should allow us to create a virtuous circle with players, enjoying different experiences across different game modes and business models."
Console/PC, Production, Business/Marketing

Portal Knights dev Keen Games nets $10 million from Hiro Capital and Tencent  
by Chris Kerr [07.21.21]
Portal Knights developer Keen Games has raised $10 million to create a new multiplayer sandbox RPG.
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Konami is turning PES into a digital-only, free-to-play franchise called eFootball  
by Chris Kerr [07.21.21]
Konami is rebranding its Pro Evolution Soccer (PES) franchise after over two decades and turning the soccer sim into a digital-only, free-to-play series.
Console/PC, Smartphone/Tablet, Design, Production, Business/Marketing

Netflix will break into games by offering mobile titles to subscribers at no extra cost 1
by Chris Kerr [07.21.21]
Netflix will expand into games by baking an Apple Arcade-style service centered around mobile titles into its existing subscription tiers.
Smartphone/Tablet, Business/Marketing

Combining bombastic heists with a fully destructible voxel world in Teardown  
by Joel Couture [07.21.21]
"The destruction came first, and the setting was more or less retrofitted to suit the technology. It was important to me that destruction would be used for actual gameplay and not just as an effect."
Design, Video, IGF

The collaborative process behind Miles Morales' iconic Bodega Cat Suit 1
by Chris Kerr [07.21.21]
"While it may just seem like another suit, this symbolized the team spirit we have at Insomniac and serves as a great example of our collaborative nature."
Console/PC, Art, Design, Production, GDC

Get a job: Remedy is hiring a Lead DevOps Engineer  
by Staff [07.20.21]
Remedy Entertainment, one of the leading independent game studios in the world is looking for a Lead DevOps Engineer.
Console/PC, Programming, Recruitment

Frostpunk designer: Systems can express personal ideas, even unintentionally  
by Bryant Francis [07.20.21]
In her GDC 2021 talk, former Frostpunk game designer Marta Fijak broke down how designers can use game systems to express authorial intent—for better and potentially for worse.
Console/PC, Design, GDC

Designing biomes to create memorable adventures in Assassin's Creed Valhalla  
by Chris Kerr [07.20.21]
"From all the sources, and after a lot of iteration separating mountain biomes, grasslands, forests, we were able to boil it down to two main biomes: essentially lush and dry."
Console/PC, Art, Design, Production, GDC