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December 16, 2019
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Blog: Lessons learned from building a digital board game business  
by Gamasutra Community [12.04.19]
How we built a digital board game studio, the lessons we learned, and how we managed to sustain a successful business without feeling the need to succumb to the dark arts of free-to-play.
Design, Business/Marketing

The Switch sold over 830,000 units during Thanksgiving week alone  
by Alissa McAloon [12.04.19]
Over 830,000 Nintendo Switch consoles were sold in the United States last week, making for the system's best overall sales week in its nearly 3 years out in the wild.
Console/PC

Chat with the team behind Superliminal at 6PM EST  
by Bryant Francis [12.04.19]
Learn about the development of Superliminal in this chat with Pillow Castle Games' Albert Shih.
Console/PC, Design, Video

Pathfinder: Kingmaker dev Owlcat Games raises $1 million to fund new project 1
by Alissa McAloon [12.04.19]
The recently independent studio Owlcat Games has raised $1 million in funding for its next project, the freshly announced Pathfinder: Wrath of the Righteous.
Console/PC, Indie

Learn about lost histories of labor in game dev at GDC 2020  
by Staff [12.04.19]
Come to GDC 2020 and see Laine Nooney recounting key moments in game industry lore from the perspectives of three women at Sierra On-Line, sharing lessons from these lost histories of labor in games.
Console/PC, Production, Business/Marketing, GDC

Ragnarok files legal complaint against Human Head Studios over Rune II assets  
by Chris Kerr [12.04.19]
Rune II publisher Ragnarok Game has filed a legal complaint against developer Human Head Studios for withholding game assets.
Console/PC, Production, Business/Marketing

Blog: The perception of fairness in games 1
by Gamasutra Community [12.04.19]
Sometimes a game or a situation does not need to be fair, as long as players perceive that it is fair. Coin Master gave a great example of this.
Design

Peripheral maker Logitech pledges to become carbon neutral by 2030  
by Chris Kerr [12.04.19]
Video game peripheral maker Logitech has pledged to combat climate change by becoming carbon neutral by 2030.
Production, Business/Marketing

Nintendo and Tencent have set a launch date for the Switch in China  
by Chris Kerr [12.04.19]
Nintendo and Tencent have finally set a launch date for the Switch in China, and it’s sooner than you might expect.
Console/PC, Business/Marketing

Blog: An introduction to wargame design - Part 1 3
by Gamasutra Community [12.04.19]
This series deals with design concepts imported from board and digital wargames, with subsequent articles detailing specific mechanics or games and comparing them to video game genre approaches.
Design

The $0 marketing game guide 2
by Victoria Tran [12.04.19]
Unpacking some marketing strategies Kitfox Games has used for over 3 profitable games — and counting!
Social/Online, Indie, Business/Marketing

Campo Santo's In the Valley of the Gods on hold as team shifts to Valve projects 1
by Alissa McAloon [12.03.19]
The project Firewatch developer Campo Santo had been working on before being acquired by Valve last year has been officially shelved for the time being.
Console/PC

Get a job: Snowcastle is hiring a Gameplay Programmer  
by Staff [12.03.19]
Snowcastle is looking for a talented, versatile and passionate Gameplay programmer to join its code team in Oslo, Norway.
Programming, Recruitment

XR Games raises £1.5 million for new projects and staff  
by Alissa McAloon [12.03.19]
UK-based virtual reality developer XR Games has raised £1.5 million from both new and existing investors to fuel new hires and the development of new projects.
VR

YouTube no longer equates video game and real-world violence for age restrictions  
by Alissa McAloon [12.03.19]
This means videos uploaded to YouTube featuring in-game violence are less likely to be age-restricted than they would have been under the previous enforcement guidelines, though advertising rules are unaffected.
Social/Online, Business/Marketing

Don't Miss: A brief history of PlayStation, from one-time frontman Phil Harrison  
by Staff [12.03.19]
Phil Harrison's microtalk on the history & impact of the original Sony PlayStation is peppered with interesting insights.
Console/PC, Production, Business/Marketing

Google Play names Call of Duty: Mobile as best Android game of 2019 1
by Alissa McAloon [12.03.19]
Google Play has ranked the best games to hit its storefront in the last year, breaking those selections down to highlight competitive, indie, casual, and innovative games launched on Android.
Smartphone/Tablet

Blog: Breaking down the Steam sales of Battle Royale Tycoon 4
by Gamasutra Community [12.03.19]
I've recently released my latest game, Battle Royale Tycoon, on Steam and here are the sales numbers.
Console/PC, Business/Marketing

Remember, the 2020 GDC Film Festival submissions close Friday!  
by Staff [12.03.19]
Just a quick reminder that submissions for the 2020 GDC Film Festival are open, but only until this Friday, December 6th -- so if you're planning to submit, now's the time!
Console/PC, GDC

Over 450 million PlayStation home consoles have been sold in 25 years  
by Chris Kerr [12.03.19]
The PlayStation family of home consoles have sold over 450 million units since the original PlayStation launched 25 years ago. 
Console/PC, Business/Marketing