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June 18, 2019
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GameStop share price hits 16-year low after Q1 results 1
by Alissa McAloon [06.05.19]
GameStop shares have fallen 36 percent in a single day, making for the sharpest single-day drop the retailer has seen since listing in 2002.
Business/Marketing

See how XR is shaping the future of architecture at XRDC 2019  
by Staff [06.05.19]
You'll have an opportunity to see this and many other insightful talks at the event, but heads up: the deadline to register for XRDC at a discount rate is today (June 5th) at 11:59 PM Pacific!
VR, Design, Business/Marketing, XRDC

Blog: Marketing an upcoming Steam game 9
by Gamasutra Community [06.05.19]
This is a collection of guidelines for building a marketing plan of upcoming Steam games. I am not an expert on this area, but I gathered some resources to guide myself and others about the topic.
Console/PC, Business/Marketing

Bulletstorm and Gears of War developer People Can Fly opens New York studio  
by Chris Kerr [06.05.19]
Bulletstorm and Gears of War: Judgment developer People Can Fly has expanded into North America with the opening of a brand new studio in New York.
Production, Business/Marketing

Sony could use 'cross-generational play' to soften next-gen transition 1
by Chris Kerr [06.05.19]
Sony Interactive Entertainment boss Jim Ryan has explained the company wants cross-generational unity between PlayStation 4 and PlayStation 5 owners when its next-gen console finally hits shelves.
Console/PC, Business/Marketing

Blog: Creating the the AI of Sea of Thieves - Part 1  
by Gamasutra Community [06.05.19]
In this first of a four-part series, I explore the numerous AI systems running under the hood of Rare's online pirate adventure game.
Programming, Design

Apple is being sued by iOS devs over 'profit-killing' App Store fees 5
by Chris Kerr [06.05.19]
Apple is being sued by a group of iOS developers for pushing "profit-killing" commissions and fees onto App Store devs.
Smartphone/Tablet, Business/Marketing

Blog: The design and development of Rogess  
by Gamasutra Community [06.05.19]
A detailed reflection on the design and development of Rogess by Pippin Barr and Jonathan Lessard using references to its source code, development history, and the developers's email correspondence.
Design, Production

BlueStacks Inside aims to give mobile devs a painless way to launch on Steam 6
by Alissa McAloon [06.04.19]
BlueStacks says its upcoming SDK allows mobile developers to bring their mobile games to Steam in a single step.
Console/PC, Smartphone/Tablet

Video: How Blizzard brought Orphea to Heroes of the Storm  
by Staff [06.04.19]
In this GDC 2019 talk Blizzard's Lana Bachynski covers the company's art and animation process, from first concept to final pass, through the lens of Orphea's development for Heroes of the Storm.
Console/PC, Art, Design, History

PSA: Tomorrow's your last day to save by registering early for XRDC!  
by Staff [06.04.19]
Heads up: The deadline to register for premier AR/VR/MR dev event XRDC at a discount is tomorrow, Wednesday June 5th, at 11:59 PM PT!
VR, Console/PC, Social/Online, Indie, Business/Marketing, XRDC

Get a job: Insomniac Games is hiring an Open-World Designer  
by Alissa McAloon [06.04.19]
Insomniac Games is looking for an open-world designer that develops designs for layout, content, combat and systems for an assigned project, and implements these designs in game.
Design, Recruitment

Hardware and software sales on the decline at GameStop  
by Alissa McAloon [06.04.19]
GameStop has wrapped up the first quarter of its 2019 fiscal year, reporting a 13.3 percent decrease in sales as demand for new and pre-owned hardware and software falters.
Console/PC

Don't Miss: Why are so many devs employing a retro '90s aesthetic? 27
by Alissa McAloon [06.04.19]
In this 2016 story, Gamasutra speaks with the developers of games that are designed to look as if they were made for the PS1 or the Sega Saturn.
Console/PC, Indie, Art

The Institute of Play is winding down after 11 years  
by Alissa McAloon [06.04.19]
After over a decade of supporting programs that use video games as tools for education and social development, the Institute of Play is winding down operations.
Social/Online

Mario Kart-themed go-kart company loses against Nintendo in court, again 1
by Alissa McAloon [06.04.19]
The ruling leaves the onceMario-themed business on the hook for damages that could exceed the previous 10 million yen ruling.
Business/Marketing

Microsoft rebrands Windows 10 Xbox app as the Xbox Console Companion 1
by Alissa McAloon [06.04.19]
Microsoft has renamed the Windows 10 Xbox app the "Xbox Console Companion," a move that comes as the company is working on bridging the gap between its console and PC-based game offerings.
Console/PC

YoYo Games shuts down publishing division after struggling to 'add value' 1
by Chris Kerr [06.04.19]
YoYo Games general manager Stuart Poole explained the company has struggled to add value to the sector, and has instead decided to focus more of its energy on supporting GameMaker users.
Production, Business/Marketing

Starbreeze is laying off a quarter of its entire workforce 1
by Chris Kerr [06.04.19]
Struggling Payday 2 developer Starbreeze intends to lay off 60 members of staff, which is around a quarter of its entire workforce.
Console/PC, Production, Business/Marketing

Blog: On narrative from a cognitive perspective - Part 2  
by Gamasutra Community [06.04.19]
'Putting into play' is part of a project that aims to explain, from a cognitive and narrative perspective, the mind and hands-on approach to the design of an engaging and dynamic game system.
Design