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September 29, 2020
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Report: Nintendo boosting Switch production to meet consumer demand  
by Chris Kerr [09.09.20]
The Japanese company is reportedly struggling to keep up with consumer demand despite raising production orders to 25 million units in August. 
Console/PC, Business/Marketing

Get a job: Join Airship Syndicate as a Design Scripter  
by Staff [09.08.20]
Airship is looking for a motivated designer with technical chops to help implement gameplay in Ruined King: A League of Legends Story!
Recruitment

Don't Miss: Deck13 Interactive's Lords of the Fallen postmortem 8
by Staff [09.08.20]
There were successes for the Demon's Souls-inspired game, but they didn't come easy.
Console/PC, Design, Production

Apple is now seeking damages from Epic Games over breach of contract 1
by Alissa McAloon [09.08.20]
The exact size of those damages is unknown currently, likely due to the fact that Apple is asking the court to award it a slice of the money Fortnite brought in with its unsanctioned payment method on iOS.
Console/PC

Video: Inside the physical animation of Star Wars Jedi: Fallen Order 1
by Staff [09.08.20]
In this 2020 GDC Summer session Respawn's Bartlomiej Waszak explains how Star Wars Jedi: Fallen Order blends physical simulation with authored animations to create high-fidelity character motion.
Console/PC, Programming, Art, Video, Vault

CI Games opens internal studio Hexworks to develop Lords of the Fallen 2  
by Chris Kerr [09.08.20]
Polish developer-publisher CI Games has opened a new studio called Hexworks to work on action-RPGs, starting with Lords of the Fallen 2.
Console/PC, Production, Business/Marketing

Can influencer-branded game stores work? 1
by Gamasutra Community [09.08.20]
Let's look at a new concept that’s trying to harness the most potent force in the game discoverability universe - the streamer/influencer.
Console/PC, Business/Marketing

The compact Xbox Series S launches Nov 10 with promises of 'next-gen performance' 4
by Chris Kerr [09.08.20]
A number of leaks had all but confirmed the existence of the slimline console, which promises to deliver "next-gen performance in the smallest Xbox ever."
Console/PC, Business/Marketing, Video

Google distances itself from Epic versus Apple legal dispute 6
by Chris Kerr [09.07.20]
As judges attempt to determine whether Epic's dispute with Google is related to the Fortnite maker's other dispute with Apple, Google has advised the two cases "should not be related."
Smartphone/Tablet, Business/Marketing

EA removes intrusive ads from UFC 4 following fan complaints 3
by Chris Kerr [09.07.20]
EA has removed a variety of intrusive in-game advertisements from UFC 4 after being inundated with fan complaints.
Console/PC, Design, Business/Marketing

Epic is attempting to have Fortnite reinstated on the App Store  
by Chris Kerr [09.07.20]
Epic Games will attempt to have Fortnite reinstated on the App Store by filling a preliminary injunction against Apple on September 28, 2020. 
Smartphone/Tablet, Business/Marketing

Get a job: Join Wooga as a Unity Game Engineer  
by Staff [09.04.20]
Our ideal candidate is a team player who looks forward to working together with other engineers, product, and art team members to raise the bar in terms of quality.
Programming, Recruitment

The Witcher 3's next-gen debut promises free upgrade for current-gen owners  
by Alissa McAloon [09.04.20]
The Witcher 3 is joining the growing list of games that plan to bridge the generational gap, and notably the 5 year old title isn’t charging current gen owners a penny to upgrade to the next-gen version. 
Console/PC

Blog: The hidden art of pacing - Part 2  
by Gamasutra Community [09.04.20]
The bridging of the gap between writers and designers continues by breaking down conventional structures and exchanging techniques.
Design

Don't Miss: Deaf accessibility in video games 2
by Morgan Baker [09.04.20]
We strive for players of all backgrounds to enjoy our games, including those who are d/Deaf and hard of hearing. So how can we make our games more accessible?
Console/PC, Audio, Design, Production

Remaining Lab Zero staff laid off following dev exodus  
by Alissa McAloon [09.04.20]
Skullgirls developer Lab Zero has laid off the remainder of its staff shortly after many members of the team departed the studio over issues with its owner Mike Zaimont.
Console/PC, Indie

Video: How a newbie solo dev landed their game on Xbox Game Pass  
by Staff [09.04.20]
In this 2020 GDC Summer talk Studio Zevere's Davionne Gooden discusses his four-year journey taking She Dreams Elsewhere from a scrappy solo project begun in high school to a fully-realized game.
Indie, Business/Marketing, Video, Vault

Game Discoverability Now: Are the 'store wars' really upon us? 1
by Simon Carless [09.04.20]
Unfortunately for everyone hoping that royalty percentages for third-party game studios will improve, I'm not sure it's going to happen soon. Theories - and plenty of other game discovery news - within.
Console/PC, Indie, Design, Production, Business/Marketing

Nintendo eShop policy change gives shoppers more time to cancel pre-orders  
by Chris Kerr [09.04.20]
Nintendo has altered its cancellation policy to let consumers opt-out of digital pre-orders up to one week before launch. 
Console/PC, Business/Marketing

Blog: Dynamic map elements in RTS games  
by Gamasutra Community [09.04.20]
There are tactics and strategy games where the map itself is able to be modified by players in a variety of ways: opening up new attack paths or closing them off, changing which areas of the map players care about and want to contest.
Console/PC, Design