Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 18, 2019
arrowPress Releases








If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Game Design Deep Dive: Frenetic local multiplayer in Emergency Water Landing 1
by Johnathon Moss and Timothy Neville [05.31.19]
Emergency Water Landing is a local multiplayer game where players control high powered rescue rafts and fight to save the most passengers, and this is how we designed it.
Console/PC, Programming, Design

GameStop COO and CFO Rob Lloyd steps down amid executive shuffle 1
by Alissa McAloon [05.30.19]
GameStop chief operating officer and chief financial officer Rob Lloyd is departing the company, a move that comes amid a mild executive reshuffling at the retailer.
Business/Marketing

Get a job: Harmonix is hiring a Senior Server Engineer  
by Staff [05.30.19]
Harmonix is seeking an experienced network-focused software engineer to join its team developing in-house backend services for its titles in development.
Programming, Recruitment

Report: VR/AR company Leap Motion sold to UltraHaptics for $30 million 2
by Alissa McAloon [05.30.19]
Leap Motion has reportedly been purchased by rival VR tech firm UltraHaptics for $30 million.
VR

Video: Using empathy as a game mechanic in Unravel  
by Staff [05.30.19]
In this 2017 GDC talk, Coldwood's Martin Sahlin explores how the Swedish studio used empathy as a game mechanic in its striking 2016 puzzle-platformer Unravel
Indie, Design, Video, Vault

Call of Duty: Modern Warfare brings cross-platform play to the series  
by Alissa McAloon [05.30.19]
The latest game in Activision’s long running Call of Duty series is the first to offer cross-platform play.
Console/PC, Social/Online

Don't Miss: Ray Muzyka's Baldur's Gate II postmortem  
by Staff [05.30.19]
In honor of Bioware's much-beloved RPG, check out Ray Muzyka's in-depth postmortem from a 2001 issue of Game Developer magazine.
Console/PC, Programming, Design, Production

Games on the Google Play Store now required to disclose loot box odds 1
by Alissa McAloon [05.30.19]
Google Play's dev guidelines now say that apps with loot boxes "must clearly disclose the odds of receiving those items in advance of purchase.”
Social/Online, Smartphone/Tablet, Business/Marketing

Detroit: Become Human, Nintendo Labo among Games for Change Awards finalists  
by Alissa McAloon [05.30.19]
Games for Change has listed the games up for honors in its 2019 Games for Change Awards and introduced a pair of new awards coming to this year’s show.
Console/PC, Social/Online, Indie

Microsoft is bringing Xbox Game Pass to Windows PC  
by Chris Kerr [05.30.19]
Microsoft is bringing Xbox Game Pass to PC, but plans to tweak the subscription service to meet the specific needs of PC players and game developers.
Console/PC, Business/Marketing

Iron Maiden is suing Ion Maiden dev 3D Realms for trademark infringement 7
by Chris Kerr [05.30.19]
The band claims the studio's first-person shooter Ion Maiden is an "incredibly blatant" infringement on their Iron Maiden trademark, and are demanding $2 million in damages. 
Console/PC, Business/Marketing

Google Play's new dev policies aim to improve child privacy and safety  
by Alissa McAloon [05.29.19]
Google Play now requires devs to declare their target audience to host an app on the store, and abide by additional rules if their app is aimed at children.
Social/Online, Smartphone/Tablet

Video: A Dream Daddy dev's survival guide for terminally online indies  
by Staff [05.29.19]
At GDC 2019 indie dev Leighton Gray talks about how to weather success (and failure) by cultivating a healthier relationship with the internet, based on her experience releasing Dream Daddy.
Indie, Business/Marketing, Video, Vault

Get a job: Yacht Club Games is hiring a Marketing/Community Manager  
by Staff [05.29.19]
Yacht Club Games is looking for a Marketing/Community Manager to join the team and serve as the link between Yacht Club's teams and Shovel Knight players and fans.
Business/Marketing, Recruitment

AIAS Foundation scholarship and mentorship applications close this week  
by Alissa McAloon [05.29.19]
The Randy Pausch Scholarship, Mark Beaumont Scholarship, and WomenIn Scholarship all close submissions on May 31
Programming, Art, Audio, Design, Production, Business/Marketing

Don't Miss: How Digital Sun funded and launched Moonlighter  
by Staff [05.29.19]
Javier Gimenez, CEO of Moonlighter dev Digital Sun, speaks to Gamasutra about how the studio funded and launched its first original game after years of being a contractor for other companies.
Indie, Design

WeQ acquires and rebrands Booster Studios to branch into publishing  
by Alissa McAloon [05.29.19]
The mobile advertising company WeQ has acquired Helix Madness dev Booster Studios and rebranded it as WeQ Studios to expand into mobile game publishing.
Smartphone/Tablet, Business/Marketing

Sponsored: Reaching new markets by enabling cash payments  
by Xsolla [05.29.19]
If your game doesn’t accept cash, you’re going to miss out on a large potential gaming audience in major markets.
Business/Marketing

Innovators, apply now for affordable access to XRDC via the new Startup Pass!  
by Staff [05.29.19]
Now that registration is open for XRDC, the premier event for AR/VR/MR devs and creators, make sure you take a look at the all-new Startup Pass to see if it's the right fit for you and your team!
VR, Indie, XRDC

The Oculus Quest is selling out in the U.S. after one week  
by Chris Kerr [05.29.19]
The Oculus Quest virtual reality headset has sold out at some U.S. retailers just a week after launch, suggesting mainstream interest in virtual reality tech might finally be warming up. 
VR, Business/Marketing