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June 4, 2021
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Don't Miss: From way back in 2014, 'Valve gives up-close look at third-party Steam Machines' 26
by Staff [05.25.21]
In 2014 Valve's Gabe Newell was on-hand at CES in Las Vegas to introduce a wide line of third-party Steam Machines. Here's what that hands-on debut looked like.
Console/PC, Business/Marketing

Blog: Highlights from Global Accessibility Awareness Day 2021  
by Gamasutra Community [05.25.21]
A collection of announcements, initiatives, launches and events from Global Accessibility Awareness Day 2021.
Production

Investor class action lawsuit against CD Projekt will be submitted in June  
by Alissa McAloon [05.25.21]
CD Projekt CEO Piotr Nielubowicz noted during a general meeting of shareholders that the "value of the potential claim" will become clear once the lawsuit is submitted to the court next month.
Console/PC

We've prepped a bevy of developer Q&As for your benefit at GDC 2021  
by Staff [05.25.21]
See tons of great interviews with talented game developers at the all-digital GDC 2021
Console/PC, Programming, Design, Business/Marketing, GDC

Blog: Making our game more accessible for players with visual impairments  
by Gamasutra Community [05.25.21]
A behind-the-scenes look at some of the improvements we are making to the UI of Business Heroes: Food Truck Simulation to make it more accessible to players with visual disabilities.
Design, Production

Miniclip acquires UK studio Supersonic Software to expand into the puzzle genre  
by Chris Kerr [05.25.21]
Miniclip has acquired UK studio Supersonic Software and its subsidiary Appynation for an undisclosed fee.
Smartphone/Tablet, Production, Business/Marketing

Tencent has acquired a 3.8 percent stake in Control developer Remedy  
by Chris Kerr [05.25.21]
Tencent has acquired a 3.8 percent stake in Control and Alan Wake developer Remedy Entertainment for an undisclosed fee.
Console/PC, Production, Business/Marketing

How programming incrementally can boost your productivity 2
by Gamasutra Community [05.25.21]
Industry veteran Niklas Gray explains how to boost your programming productivity by making small incremental changes.
Production, Business/Marketing

Get a job: Join HakJak Studios as a Unity Generalist / Sr. Developer  
by Staff [05.24.21]
You’re a solid C# programmer that’s excited to be tasked with things you haven’t done before. Ready to hit the ground running and work on something new, weird, wonderful, and exciting?!?
Programming, Recruitment

IGDA Foundation opens applications for Diverse Game Developers Virtual Exchange  
by Alissa McAloon [05.24.21]
The IGDA Foundation is now taking applications for its second Diverse Game Developers Virtual Exchange program, scheduled to take place from July 26 to September 3, 2021.
Social/Online

Don't Miss: A 2011, pre-relaunch look at Naoki Yoshida's plans for fixing Final Fantasy XIV 10
by Alissa McAloon [05.24.21]
This candid 2011 interview sees producer Naoki Yoshida setting out on his journey to redevelop Final Fantasy XIV into A Realm Reborn: A Quixotic quest, ultimately successful.
Console/PC, Social/Online, Design, Business/Marketing

The 'combo' era: how GaaS, subscriptions, and IAP mesh  
by Gamasutra Staff [05.24.21]
What do you get when Games As A Service, in-game purchases/DLC, and Game Pass-like subscriptions combine? A disruptive situation for the premium PC & console game market.
Console/PC, Indie, Design, Production, Business/Marketing


GDC 2021 early registration rates end Wednesday night  
by Staff [05.24.21]
Early registration rates for the all-digital 2021 Game Developers Conference will be going away after Wednesday May 26th at 11:59PM PT.
Console/PC, Business/Marketing, GDC

1047 Games nets $6.5 million to support and grow multiplayer shooter Splitgate  
by Chris Kerr [05.24.21]
1047 Games has secured a $6.5 million investment to expand development on its multiplayer shooter, Splitgate: Arena Warfare.
Console/PC, Production, Business/Marketing

UK retailer GAME has sold Insomnia Gaming Festival organizer Player1 Events  
by Chris Kerr [05.24.21]
UK video game retailer GAME has sold Insomnia Gaming Festival organizer Player1 Events to private equity firm Supernova Capital for an undisclosed fee.
Production, Business/Marketing

Tim Cook: Third-party payments on the App Store would be a 'terrible' idea  
by Chris Kerr [05.24.21]
Apple CEO Tim Cook claims allowing App Store developers link to their own third-party marketplaces and payment systems would be a "terrible" idea.
Smartphone/Tablet, Business/Marketing

Q&A: Leslee Sullivant, TikTok's game development truth-teller  
by Bryant Francis [05.24.21]
Design producer and TikTok-er Leslee Sullivant explains her success in the bite-sized video platform, and discusses why so many developers relate to her videos.
Console/PC, Design, Production, Business/Marketing

'Being found to be sexy by others is not against our rules' - Twitch  
by Kris Graft [05.21.21]
Just so you know, Twitch says it's ok to be found sexy by others.
Business/Marketing

Get a job: Join Sucker Punch Productions as a Combat Designer  
by Staff [05.21.21]
Sucker Punch games focus on strong and innovative player abilities mixed with rich storytelling and challenging encounters. As a Combat Designer, you’re in the middle of this, helping create a cohesive and exhilarating experience.
Design, Recruitment