Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 27, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Apple touts the new iPhone 12 and its 5G as a game changer for mobile games 1
by Alissa McAloon [10.13.20]
This latest line is split across four models of varying size, but all promise access to 5G networks and Apple’s shiny new A14 Bionic chip.
Social/Online, Smartphone/Tablet

Video: Bridging the gap between UX and game design  
by Staff [10.13.20]
In this 2018 GDC session, Epic Games' Jim Brown discusses the intersection between game design and UX on games like Fortnite.
Console/PC, Video

Here's how backwards compatible titles will look on the Xbox Series S and X  
by Chris Kerr [10.13.20]
In a new blog post, Microsoft has finally shown has its backwards compatibility upgrades will look on screen.
Console/PC, Production, Business/Marketing

Roblox quietly submits draft registration for proposed public offering  
by Chris Kerr [10.13.20]
Roblox has submitted a draft registration statement for a proposed public offering, effectively confirming it intends to go public.
Console/PC, Business/Marketing

The weirdest Steam refund messages (& lessons for game devs!)  
by Simon Carless [10.13.20]
Many Steam refund comments are legitimate, and definitely worth reading to give you an idea of sentiments around the game or technical issues. But others.. oi. Here's a survey of them!
Console/PC, Design, Business/Marketing

Unity launches Game Growth Program to help indie mobile devs flourish  
by Chris Kerr [10.13.20]
Engine maker Unity is looking to support indie developers on mobile with the launch of a new Game Growth Program.
Smartphone/Tablet, Production, Business/Marketing, Video

Report: Ni No Kuni dev Level-5 winds down North American presence  
by Alissa McAloon [10.12.20]
According to a report from GamesIndustry, layoffs scattered over the last year or so have left Ni No Kuni developer Level-5 with only a "skeleton crew" at its NA studios.
Console/PC

Get a job: Strange Loop Games is hiring a (remote!) Programmer  
by Staff [10.12.20]
Strange Loop is looking to hire experienced Unity programmers at various levels to help build the online multiplayer game Eco.
Programming, Recruitment

UK regulator bans misleading Homescapes, Gardenscapes pin puzzle ads 1
by Alissa McAloon [10.12.20]
The UK ad authority has put the kibosh on a certain format of ads used by Playrix, arguing that the ads for each wildly misrepresent the gameplay of each title.
Console/PC, Smartphone/Tablet, Business/Marketing

Crackdown 2 dev Ruffian Games is now a Rockstar Games studio  
by Alissa McAloon [10.12.20]
After a year-long courtship, Rockstar Games has full-on acquired Crackdown 2 developer Ruffian Games and rebranded the new subsidiary as Rockstar Dundee.
Console/PC

Don't Miss: The making of Crackdown 2 3
by Staff [10.12.20]
Mission designer Martin Livingston of Crackdown 2 inheritor Ruffian Games talks developing the sequel within a tight cycle, the studio's mindset about the game, how players influenced the design and more.
Console/PC, Design

Blog: Steam Game Festival kicks into high gear  
by Simon Carless [10.12.20]
OK, so with the Steam Game Festival - Autumn Edition now running (until October 13th), I thought it was worth peeking into changes for this edition and how it’s being received on ‘the Internet’ so far. Plus more news!
Console/PC, Indie, Design, Production, Business/Marketing

Video: Tips for building diverse teams  
by Staff [10.12.20]
In this 2020 GDC Summer AMA, Revelation Interactive's Carl Varnado leads a discussion on representation in games and discusses how developers can create safe spaces for people who make games.
Console/PC, Production, Video

Epic vs. Apple judge warns of 'serious ramifications' for console makers 2
by Chris Kerr [10.12.20]
The legal battle between Apple and Epic Games over the former's decision to remove Fortnite from the App Store could have "serious ramifications for Sony, Nintendo and Microsoft."
Console/PC, Smartphone/Tablet, Business/Marketing

Behavior trees and the future of intelligent control  
by Thibaud de Souza [10.12.20]
From game logic to game AI, discussing the design of a tightly integrated BT library.
Programming

UK National Videogame Museum awarded grant to ensure its short-term survival  
by Chris Kerr [10.12.20]
The National Videogame Museum has been awarded a grant from the Arts Council of England's Culture Recovery Fund that will ensure its survival until spring.
Business/Marketing

Nag Studios nets $1 million to create esports games  
by Chris Kerr [10.12.20]
Swedish startup Nag Studios has secured $1 million in pre-seed funding to develop esports games "made for players, streamers, and viewing audiences alike."
Production, Business/Marketing

Amazon cancels free-to-play shooter Crucible 1
by Kris Graft [10.09.20]
The development team behind Crucible, Amazon Game Studios’ effort to break into the free-to-play multiplayer shooter genre, announced Friday even it would halt development of the game.
Console/PC, Social/Online, Business/Marketing

Video: Game art remastered - From Crash, to Kerrigan, to Corley Motors  
by Staff [10.09.20]
In this 2018 GDC panel, Yujin Kiem, Cory Turner & Brian Sousa share their insights, experiences, and eventual success of remastering Crash Bandicoot, StarCraft, and Full Throttle.
Art, Video, Vault, GDC

Kids vs. Zombies dev Donut Lab raises $1.6 million  
by Kris Graft [10.09.20]
Donut Lab, creator of the in-development mobile game Kids vs. Zombies, has raised $1.6 million in funding, VentureBeat reports.
Smartphone/Tablet, Business/Marketing