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June 12, 2021
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Early registration for GDC 2021 ends tonight  
by Staff [05.26.21]
Today’s the last day to get the best price on your pass for the all-digital GDC 2021. Early registration will end at 11:59PM PST
Console/PC, Indie, Business/Marketing, GDC

PlayStation is looking at bringing some first-party franchises to mobile  
by Chris Kerr [05.26.21]
PlayStation is keen to explore the mobile market with some of its first-party franchises, according to company boss Jim Ryan.
Console/PC, Smartphone/Tablet, Business/Marketing

Epic letting devs take Unreal Engine 5 for a spin with early access launch 2
by Chris Kerr [05.26.21]
Epic Games has launched an early access version of Unreal Engine 5 to let developers begin testing features and start prototyping upcoming projects.
Console/PC, Programming, Design, Production, Business/Marketing

Amazon to buy James Bond and Tomb Raider movie maker MGM for $8.45 billion 1
by Chris Kerr [05.26.21]
Retail behemoth, streaming giant, and fledgling game maker Amazon has agreed to acquire American media production company MGM for $8.45 billion.
Production, Business/Marketing

Bringing out players' creativity in the wondrous Chicory: A Colorful Tale  
by Joel Couture [05.26.21]
"People of all ages, cultures and backgrounds enjoy being creative, so it seems only natural to make games which center that activity," says Greg Lobanov, director of Chicory: A Colorful Tale.
Video, IGF

Get a job: Join PerBlue as a Director of Product Strategy  
by Staff [05.25.21]
In this senior-level studio role, you'll work across teams and functions to both optimize KPIs on existing titles and help us get focused on the new titles in which we should invest.
Business/Marketing, Recruitment

Report: Valve eyes a return to 'console' hardware with leaked handheld SteamPal  
by Alissa McAloon [05.25.21]
Valve is reportedly looking to squeeze back into that space between PCs and consoles with its own line of video game hardware. This time around however, Valve has portability in mind.
Console/PC

Don't Miss: From way back in 2014, 'Valve gives up-close look at third-party Steam Machines' 26
by Staff [05.25.21]
In 2014 Valve's Gabe Newell was on-hand at CES in Las Vegas to introduce a wide line of third-party Steam Machines. Here's what that hands-on debut looked like.
Console/PC, Business/Marketing

Blog: Highlights from Global Accessibility Awareness Day 2021  
by Gamasutra Community [05.25.21]
A collection of announcements, initiatives, launches and events from Global Accessibility Awareness Day 2021.
Production

Investor class action lawsuit against CD Projekt will be submitted in June  
by Alissa McAloon [05.25.21]
CD Projekt CEO Piotr Nielubowicz noted during a general meeting of shareholders that the "value of the potential claim" will become clear once the lawsuit is submitted to the court next month.
Console/PC

We've prepped a bevy of developer Q&As for your benefit at GDC 2021  
by Staff [05.25.21]
See tons of great interviews with talented game developers at the all-digital GDC 2021
Console/PC, Programming, Design, Business/Marketing, GDC

Blog: Making our game more accessible for players with visual impairments  
by Gamasutra Community [05.25.21]
A behind-the-scenes look at some of the improvements we are making to the UI of Business Heroes: Food Truck Simulation to make it more accessible to players with visual disabilities.
Design, Production

Miniclip acquires UK studio Supersonic Software to expand into the puzzle genre  
by Chris Kerr [05.25.21]
Miniclip has acquired UK studio Supersonic Software and its subsidiary Appynation for an undisclosed fee.
Smartphone/Tablet, Production, Business/Marketing

Tencent has acquired a 3.8 percent stake in Control developer Remedy  
by Chris Kerr [05.25.21]
Tencent has acquired a 3.8 percent stake in Control and Alan Wake developer Remedy Entertainment for an undisclosed fee.
Console/PC, Production, Business/Marketing

How programming incrementally can boost your productivity 2
by Gamasutra Community [05.25.21]
Industry veteran Niklas Gray explains how to boost your programming productivity by making small incremental changes.
Production, Business/Marketing

Get a job: Join HakJak Studios as a Unity Generalist / Sr. Developer  
by Staff [05.24.21]
You’re a solid C# programmer that’s excited to be tasked with things you haven’t done before. Ready to hit the ground running and work on something new, weird, wonderful, and exciting?!?
Programming, Recruitment

IGDA Foundation opens applications for Diverse Game Developers Virtual Exchange  
by Alissa McAloon [05.24.21]
The IGDA Foundation is now taking applications for its second Diverse Game Developers Virtual Exchange program, scheduled to take place from July 26 to September 3, 2021.
Social/Online

Don't Miss: A 2011, pre-relaunch look at Naoki Yoshida's plans for fixing Final Fantasy XIV 10
by Alissa McAloon [05.24.21]
This candid 2011 interview sees producer Naoki Yoshida setting out on his journey to redevelop Final Fantasy XIV into A Realm Reborn: A Quixotic quest, ultimately successful.
Console/PC, Social/Online, Design, Business/Marketing

The 'combo' era: how GaaS, subscriptions, and IAP mesh  
by Gamasutra Staff [05.24.21]
What do you get when Games As A Service, in-game purchases/DLC, and Game Pass-like subscriptions combine? A disruptive situation for the premium PC & console game market.
Console/PC, Indie, Design, Production, Business/Marketing