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July 10, 2020
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Tonic Games Group is the new parent company of UK dev Mediatonic  
by Chris Kerr [06.19.20]
The Tonic Games Group has been announced as the new parent company of developers Mediatonic and Fortitude, and publishing label The Irregular Corporation.
Console/PC, Production, Business/Marketing

California court dismisses Magic Leap lawsuit against competitor Nreal  
by Chris Kerr [06.19.20]
A California court has dismissed a lawsuit filed by Magic Leap against Chinese augmented reality company Nreal, according to a report from TechNode.
VR, Business/Marketing

Examining the indie ins and outs of today's game distribution platforms 2
by Liz Henges [06.19.20]
We take a fresh look at the most prolific storefronts in the game industry, and speak with indie game developers about their experiences with each.
Console/PC, Indie, Business/Marketing

Get a job: Join Futureplay as a Senior Game Animator  
by Staff [06.18.20]
Futureplay is a small, experienced, and committed group of just over 30 people working together to create several exciting new titles - as well as maintain an existing portfolio.
Art, Recruitment

Minecraft, King's Quest, and more join the World Video Game Hall of Fame  
by Alissa McAloon [06.18.20]
The Strong museum has selected the 2020 inductees for the World Video Game Hall of Fame.
Console/PC, Video

Don't Miss: A level designer breaks down The Last of Us 2's trailer level 5
by Staff [06.18.20]
A professional level designer reviews the level Naughty Dog used to reveal The Last of Us 2's gameplay
Console/PC, Design

Starting in July, iOS games will require gov't approval to launch on China's App Store  
by Alissa McAloon [06.18.20]
Starting July 2020, Apple is tightening up its policies for games and apps looking to launch on the iOS App Store in China.
Smartphone/Tablet, Business/Marketing

Discoverability, Steam's Summer Festival & 'Not-E3' Showcases 3
by Simon Carless [06.18.20]
Another round-up of all the good things happening in the game discoverability space - from Steam Summer Festival to 'not-E3' showcases.
Social/Online, Indie, Business/Marketing

Zynga launches $25 million charity fund to foster inclusion and diversity
by Chris Kerr [06.18.20]
Zynga has established a $25 million fund to help charities focused on fostering diversity and inclusion within the games industry. 
Smartphone/Tablet, Business/Marketing

Chat with game industry experts at GDC Summer's new Ask Me Anything sessions  
by Staff [06.18.20]
GDC organizers debut a new series of "Ask Me Anything" live Q&A sessions at GDC Summer in which attendees will get to ask industry experts practical questions about key topics in game development.
Console/PC, Smartphone/Tablet, Indie, Programming, Design, Business/Marketing

Blog: Game composers and the importance of themes - Part 1 2
by Gamasutra Community [06.18.20]
The first instalment of a five-part article series based on game composer Winifred Phillips' presentation during the GDC 2020 online conference.
Audio, Design

This War of Mine is now recommended reading for Polish high school students  
by Chris Kerr [06.18.20]
This War of Mine has been added to the recommended reading list for high school students in Poland. 
Console/PC, Indie, Design

Kowloon Nights launches $2 million game investment fund for Black creators
by Chris Kerr [06.18.20]
Global video game investment fund Kowloon Nights has launched a new $2 million fund dedicated to Black creators and studios working on PC and console projects.
Console/PC, Business/Marketing

Report: Microsoft could launch xCloud streaming service as part of Xbox Game Pass  
by Chris Kerr [06.18.20]
Microsoft intends to launch its xCloud game streaming service later this year as part of its Xbox Game Pass subscription package. 
Console/PC, Business/Marketing

Endure and survive - The AI of The Last of Us 2
by Gamasutra Community [06.18.20]
With The Last of Us Part 2 approaching release, let's dig into the AI design and development of the Hunters, the Infected and Ellie.
Console/PC, Programming, Design

Get a job: Join HB Studios as a Senior Producer  
by Staff [06.17.20]
We have an opportunity for a Senior Producer to join our team of developers, creators and fans, who are passionate about the art and process involved in video game development.
Production, Recruitment

Watch EA's Jim Vessella discuss the remastering of Command & Conquer  
by Bryant Francis [06.17.20]
Watch the lead producer of Command & Conquer Remastered discuss the development of this restoration effort.
Console/PC, Production, Video

Over 900 demos are featured in Steam's week-long Summer Game Festival  
by Alissa McAloon [06.17.20]
Valve put out an open call for game demos to be featured in its third digital Game Festival, and hundreds of game developers rose to the occasion.
Console/PC, Social/Online, Indie

Don't Miss: The game is the boss - Housemarque's Resogun postmortem 7
by Staff [06.17.20]
This incredibly detailed postmortem, written by Resogun lead programmer Harry Krueger, offers a look behind a huge number of technical and creative decisions behind the popular shooter.
Console/PC, Programming, Art, Design, Production, Business/Marketing

Video: The distributed art direction of What Remains of Edith Finch  
by Staff [06.17.20]
In this 2018 GDC session, Giant Sparrow's Chelsea Hash describes the cumulative process of organizing a team of competing visions to create the art direction for What Remains of Edith Finch.
Console/PC, Indie, Art, Production, Video, Vault