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October 27, 2020
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Rovio CEO Kati Levoranta will leave the company at the end of 2020  
by Chris Kerr [10.05.20]
Rovio CEO Kati Levoranta will depart the company at the end of 2020 after more than four years at the helm.
Smartphone/Tablet, Business/Marketing

Get a job: Join the team at Volition as a Junior Gameplay Programmer  
by Staff [10.02.20]
At Volition, we have a highly collaborative team of game creators, a strong programming culture, and lots of senior programmers ready and willing to help mentor you and develop your talent.
Programming, Recruitment

Google officially ends support for Daydream VR  
by Alissa McAloon [10.02.20]
Google’s short lived foray into virtual reality has come to a close, with the official launch of Android 11 ushering in the end of Daydream.
VR, Smartphone/Tablet

Don't Miss: The buzzer-beating bug fix that saved Crash Bandicoot 33
by Staff [10.02.20]
A coder on the original Crash Bandicoot explains how his first big game almost shipped with a destructive save-wiping bug -- and how he and the team at Naughty Dog eventually solved it.
Console/PC, Programming

20% of Ubisoft staff don't feel respected or safe at work, reveals internal survey  
by Alissa McAloon [10.02.20]
Ubisoft has shared the results of an internal staff survey with Kotaku, likely a reaction to the many stories of harassment and inappropriate conduct reported over the last several months.
Console/PC

Blog: Switch & Steam discount strategies? Here's some good ones  
by Simon Carless [10.02.20]
Let's look at some interesting discount and sale strategies for console and PC games - including Switch eShop discounts and Steam sales.
Console/PC, Indie, Design, Production, Business/Marketing

Some Epic Games Store games can now be purchased through GOG Galaxy 2.0  
by Alissa McAloon [10.02.20]
Now it looks like the folks at GOG are taking GOG Galaxy 2.0's mission statement one step further by testing the ability to buy games from other digital stores through the platform.
Console/PC, Social/Online

Q&A: The operatic art of 2D animation in Eastern Exorcist  
by Chris Kerr [10.02.20]
"We had all worked on 3D projects until now, so moving to 2D with Eastern Exorcist meant we had to learn and master a lot of new techniques."
Console/PC, Programming, Production, Video

Video: Brenda Romero's hidden histories of women in programming  
by Staff [10.02.20]
In this 2020 GDC Summer talk, Romero Games' Brenda Romero digs up the fascinating history of women in computer programming.
Console/PC, Design, Video

Blog: Using statistics to design balanced dice  
by Gamasutra Community [10.02.20]
This post into the statistics behind various dice algorithms and how they can be implemented in the design of more balanced options for players.
Design

War Child UK hosting 'Game of the Girl' panel to spotlight women in games  
by Chris Kerr [10.02.20]
War Child UK is hosting a 'Game Of The Girl' panel on October 7 to celebrate and support International Day of the Girl.
Console/PC, Business/Marketing

Activision Blizzard esports CEO Pete Vlastelica is stepping down  
by Chris Kerr [10.02.20]
Activision Blizzard esports CEO and Overwatch League commissioner Pete Vlastelica is stepping down after little over a year.
Console/PC, Business/Marketing

Report: Roblox readies to go public in early 2021  
by Alissa McAloon [10.01.20]
Roblox, the company behind the massive game creation platform of the same name, is reportedly planning to go public early next year, though the exact form that action will take is still up for debate.
Console/PC, Social/Online

Get a job: Insomniac Games is hiring a VFX Artist  
by Staff [10.01.20]
Insomniac Games is looking for its next VFX Artist! You'll work to create special effects to work and assist in the gameplay, environment, and cinematics of the game.
Art, Recruitment

Apex Legends brings cross-play to PS4, Xbox One, and PC next week  
by Alissa McAloon [10.01.20]
Cross-play presents its own complications and challenges for each game, and Apex Legends is no exception.
Console/PC, Social/Online

Don't Miss: Interior Mapping - rendering real rooms without geometry 10
by Gamasutra Community [10.01.20]
Modelling interiors behind every window in a city often takes too much performance, so some games use "interior mapping", a shader trick to render geometry that isn't actually there, but still achieves sharp, perspectively correct rooms.
Console/PC, Programming, Art

Video: Maintaining your mental health while working in games  
by Staff [10.01.20]
In this 2020 GDC Summer session, Take This' Eve Crevoshay leads a wide-ranging discussion on the world of mental health and the world of video game development.
Console/PC, Production, Video

Blog: What to expect when you’re expecting (a content creator)  
by Gamasutra Community [10.01.20]
Do you want to get in touch with content creators but aren’t sure how? Here are a few pieces of advice to get you started.
Console/PC, Design

Tencent grabs 'major stake' in GTFO developer 10 Chambers 2
by Chris Kerr [10.01.20]
Tencent has acquired a "major stake" in GTFO developer 10 Chambers, and will support the studio's long-term vision moving forward. 
Console/PC, Business/Marketing

ProbablyMonsters opens mystery studio led by former Torchlight devs  
by Chris Kerr [10.01.20]
ProbablyMonsters has opened an unnamed next-gen studio led by a group of former Borderlands and Torchlight developers.
Console/PC, Business/Marketing