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July 18, 2019
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July 18, 2019
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Luke Ahearn

Luke Ahearn has over fourteen years of professional game development experience and has served in lead positions such as designer, producer, and art director on seven published game titles including Dead Reckoning and Americas' Army and worked as a background artist at EA. He has authored six books on game development and ran his own computer game company for ten years. Currently, he is the Art Director and partner of ICPU.


Features by Luke Ahearn:
The Game Proposal Part Two: The Contents [07.17.06]
Book Excerpt: 3D Game Textures: Create Professional Game Art Using Photoshop [06.22.06]
The Game Proposal, Part One: The Basics [12.20.02]
Budgeting and Scheduling Your Game [05.04.01]
Building Your 3D Resume [07.16.99]