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December 11, 2019
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December 11, 2019
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Thomas Demachy

After working in scientific fields such as optical simulation, computational fluid dynamics and high performance computing, Thomas finally realized that life was just a game, and that his gaming and programming skills could actually work in zen-like synergy. He was taken on by Titus as a programmer on the Robocop development team (Playstation 2, Xbox, PC). He has since turned his back on the dark side of coding, became a project manager, and now leads the Saint-Thibault Studio. You can reach him at [email protected]


Features by Thomas Demachy:
Extreme Game Development: Right on Time, Every Time [07.16.03]