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June 24, 2022
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June 24, 2022
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Jason Bay

Jason Bay is Griptonite's Technical Director. Coming from a five-year stint as a partner in a small software startup in Seattle, Jason joined Griptonite in 2001 with a knack for making great games even better. A jack of many trades, he served as Lead Tester, Designer/Writer, Programmer and Lead Programmer with 15 shipped titles under his belt before becoming a senior manager. He is motivated by his passion for design and technology, as well as a drive to nurture a professional and innovative environment in which to build exciting, high-quality games.


Features by Jason Bay:
Designing Games That Don't Suck [07.08.09]