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September 24, 2018
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September 24, 2018
Games Press
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  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
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    Libby Kruse

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Keith Burgun

Keith Burgun is lead designer at Dinofarm Games, creators of the iPhone game '100 Rogues'. A music major in college, he now teaches music and visual arts classes himself. He is 28 years old and lives in Westchester, NY.

Features by Keith Burgun:
Variants: The Challenge of Changeable Design [06.12.13]
Learning to Love Handicaps in Competitive Games [05.22.13]
An Alternative to Achievements [01.25.13]
Kickstarter for the Average Indie [09.12.12]
A Way to Better Games: Establishing Functional Theory [06.19.12]
What Makes a Game? [03.29.12]
Radical Rethink: How 100 Rogues Begat Auro [09.20.11]
Understanding Balance in Video Games [06.08.11]
Marketing On The App Store: The Cautionary Tale Of 100 Rogues [02.03.11]