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June 24, 2019
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June 24, 2019
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Paul Bettner

Paul
Bettner joined Ensemble Studios in 1997 at the age of 20 and somehow still
holds the dubious honor of being the youngest team member. In 1994, Bettner
developed an IPX network emulation system (SerIPX) that enabled thousands
of users to play the first four-player-over-modem games of Duke3D,
Warcraft 2, and Descent on Game Connection BBSs and ISPs worldwide.
He's been hooked on multiplayer development ever since. At Ensemble Studios,
Bettner has worked on the Age of Empires series and is currently developing
the communications infrastructure for Ensemble's next-generation titles


Features by Paul Bettner:
1500 Archers on a 28.8: Network Programming in Age of Empires and Beyond [03.22.01]