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May 19, 2019
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May 19, 2019
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Steven Woodcock

Woodcock's background in game AI comes from 16 years of ballistic missile
defense work building massive real-time war-games and simulators. He did a
stint in the consumer arena, then returned to the defense world to help develop
the AI for the national missile defense system. He maintains a web site dedicated
to game AI at,
and is the author of a number of papers and publications on the subject. Most
recently, he contributed to a chapter to Game Programming Gems (Charles River
Media, 2000). Steve lives in gorgeous Colorado Springs, Colo., at the foot
of Pikes Peak with his lovely wife Colleen and an indeterminate number of
pet ferrets. His hobbies include hiking, shooting, writing, and anything Battlestar:
(go figure). Contact him at [email protected]

Features by Steven Woodcock:
Game AI: The State of the Industry [11.01.00]
Game AI: The State of the Industry [08.20.99]
Game AI: The State of the Industry [11.20.98]