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September 15, 2019
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September 15, 2019
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Tom Kim

Tom Kim is the host and executive producer of the Gamasutra Podcast on GDC Radio (http://www.gdcradio.net/gamasutra_podcast), an editorial and commentary show covering important issues facing the game development community and game culture. Tom is a lifelong avid gamer going back to 1978, honing his nascent gaming skills on Sears Tele-Games Pong and some of the earliest PC games on the original Apple ][. He has worked as a graphic designer, art director, interactive designer, game designer and producer. He has over 16 years experience as an art director, creative director, and marketing consultant for companies such as BMW of North America, Bungie Software, Circuit City Stores, Konami of North America, LucasArts Games, Nintendo of America, Proctor & Gamble, Samsung Electronics Worldwide, Sony Online Entertainment, Walgreen Co., and others. Tom graduated from Northwestern University with a B.S. degree in neurobiology, and attended DigiPen Institute of Technology's program in Real-Time Interactive Simulation. He is an active member of the Chicago chapter of the International Game Developers Association. He lives in the 'burbs with his lovely wife and son who can both beat him handily in Wii Sports Boxing.


Features by Tom Kim:
The Strange History Of Gamecock's Mike Wilson [11.14.07]
Winter In Reykjavik: EVE Fanfest 2007 Report [11.12.07]
Gamasutra Podcast Transcript: Interview with IGDA Executive Director Jason Della Rocca [02.26.07]
Gamasutra Podcast Transcript - An Interview With Susan O'Connor [01.29.07]
Gamasutra Podcast Transcript - Game Reviews Roundtable [12.13.06]