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June 27, 2019
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June 27, 2019
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Brad Werth

Brad Werth is a Senior Software Engineer in Intel's Entertainment Technical Marketing Engineering group. His focus is on developing and optimizing game features that take maximum advantage of the PC platform. He has spoken at GDC and Austin GDC about effective methods for threading game architectures.


Features by Brad Werth:
Sponsored Feature: Optimizing Game Architectures with Intel Threading Building Blocks [03.30.09]
Sponsored Feature: Multi-Core Simulation of Soft-Body Characters Using Cloth [12.10.08]
Carry Small, Game Large: Big Shared Screen Multiplayer Gaming [05.06.08]