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February 19, 2018
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February 19, 2018
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Tom Niwinski

Started his career making games at Radical Entertainment, spent almost a decade at Electronic Arts and is currently killing zombies at Capcom Game Studio Vancouver. During the tenure, has had the opportunity to work on Grid Runner, FIFA 2000 to FIFA 06 (that's 9 different games or ~30 million copies), FIFA Street 2, RenderWare, NBA Street v4, Skate, BIGS 2, Dead Rising 2 and is currently working on dry walling his basement.


Features by Tom Niwinski:
The Tale Of The Tools That Made Dead Rising 2 [04.05.11]