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November 18, 2019
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November 18, 2019
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Stefano Gualeni

Trained as an architect, Stefano Gualeni is an Italian game designer who is best known for designing and writing 'Tony Tough, the Night of Roasted Moths' and 'Tony Tough 2: A Rake's Progress'. Currently busy finishing his Ph.D. in Philosophy, Stefano is a lecturer in game-design and game studies at NHTV Breda University of Applied Sciences in the Netherlands. When time allows, he works as a columnist and game design consultant. For his complete ludography and list of publications, visit: http://stefano.gua-le-ni.com


Features by Stefano Gualeni:
The Case for Casual Biometrics [12.20.12]