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October 15, 2018
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October 15, 2018
Games Press
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  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






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Krystian Komisarek

Krystian Komisarek is a senior programmer and an 'ordinary' graphics, physics and game mechanics geek. Experienced in 3D engine programming, C++, delphi/object pascal, c#, java, unreal engine, flash, java script, opengl, opengl es, wbgl, shaders etc. You can get a sense of his skill in Real Boxing - for which he was lead programmer.


Features by Krystian Komisarek:
Postmortem: Vivid Games' Real Boxing [01.21.13]