Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
Telltale Tells All (Pt. 1) - An Interview with Dave Grossman
arrowPress Releases
June 19, 2019
Games Press
View All     RSS
If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Telltale Tells All (Pt. 1) - An Interview with Dave Grossman

July 26, 2006 Article Start Previous Page 5 of 7 Next

GS: It's fair to say you guys are interested in storytelling mechanics in your games, and research shows that's sort of a major draw for the female demographic. Do you track the genders of your purchasers?

DG: I have no idea, actually! If we do, nobody tells me about it. I don't quite know what it is. I think in general adventure games do a little bit better with the female market, and so do casual games. I think females are the majority of the casual base. And we, by percentage, have more females in the company than most do. It's like, 20, 25 percent.

GS: Well, speaking of your team, can you guys afford to be in California with your sort of small-scale business model?

DG: [laughs] Wow! Um, apparently so, because we're still here. Yeah, I mean, I don't see how any start-up at all can afford to be in California. But actually, things like commercial rents are not that horrible right now, since there's kind of a depression in that market, and our offices are in this weird little hall in a building that's scheduled to be demolished. I don't know if you've been following our website, actually. There was a line on the floor beyond which we weren't supposed to go at one point, since we were only renting half the floor. And then they put up a wall, because they rented the rest of the space to somebody. Just suddenly one day there was a wall. And then we started expanding, and we started looking for other space, and then they made a deal to take up the rest of the space. And so the other day the wall came down, and we're expanding across the tape into a new space.

GS: Beyond the tape!

DG: Beyond the tape now! We're growing like crazy!

Article Start Previous Page 5 of 7 Next

Related Jobs

Gear Inc.
Gear Inc. — Hanoi, Vietnam

Mobile Games Tools Producer
Genies Inc
Genies Inc — Venice, California, United States

*Principal Engineer - Graphics Programming & Rendering Engine*
Yacht Club Games
Yacht Club Games — Marina del Rey, California, United States

Marketing / Community Manager
Behaviour Interactive
Behaviour Interactive — Montreal, Quebec, Canada

Senior Game Designer

Loading Comments

loader image