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One thing I've been wondering is
that in Japan, there hasn't been a lot of
D3's budget line, the Simple series, released on the DS. But it seems
like Simple series-type stuff could be brought over to the U.S. on the
DS format -- much easier than on the PS2 or something like that.
Have you mentioned that to the Japanese side at all?
YT: I'm waiting for playables of those
games they're making. They're making quite many games on the DS.
Are they now?
YT: Yeah. They are.
There have only been like five or ten released.
YT: I know, but it's the choice of
format in Japan. You only have to make games on the Nintendo format
today. Sony PlayStation 2 is pretty dead already, and PlayStation 3
has not really made any ground, and 360 is Microsoft, and people don't
buy it in Japan. It's too bad, because it's a great system to me.
So we are shifting things to the Nintendo format, all those in the Simple series. We do have some more PlayStation 2 coming out, but I am curious to find what kind of games will be coming out from the Simple series, and if they are making a new sort of game -- a DS unique game -- that would be great.
Do you happen to know off-hand if they're using the same developers as they were before, like Sandlot, Vingt-et-un, Tomcat, and those types?
YT: As for DS, I don't know. I have
no idea what they're using. I have nothing to do with Japanese development.
Yeah. There's not a lot of back-and-forth
between you. You're mostly autonomous, right?
YT: I am in charge of worldwide business
except Japan. In Japan, we have my counterpart over there. He has been
working for the company forever -- since the start -- so we kind of
respect each other. He'll show me when he's ready.
Some of D3 Publisher's money in Japan comes from pachinko and stuff, right?
Is that still funding D3P in the U.S., or are you self-sufficient?
YT: We still get investment from our grand parent company, and they support us very well, and we really appreciate it. They have a long term view for us. It's not like, "You have to turn around and make money next year, and give me the money back." Rather, they wait for our growth. I think they have a bigger picture, like I do, for Western operations.
How have they seen your performance so far as a company in the U.S.?
YT: We are hitting our goal, a couple
of years in a row, and they're happy. I went back to Japan in June,
and I met all those executives there. They're very happy, and they just
cheer at our international operation. So I'm very happy with that too.
Good. I've heard a lot recently from Japanese companies of all levels that next-gen development is not only difficult, but too expensive. Japan has really fallen by the wayside in terms of technology for next-gen stuff, because there's no sharing of resources, and middleware is very slow to pick up.
YT: That's part of the culture they have.
Yeah. Which is a shame.
YT: Not to share your stuff with anybody else, right?
Yeah, and I think that's a big reason
why you won't see many 360 and PS3 games from most Japanese companies.
YT: Mm-hmm. Mm-hmm.