Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
Rare's Viva Pinata: Giving The World Buzzlegums And Fudgehogs
View All     RSS
November 17, 2019
arrowPress Releases
November 17, 2019
Games Press
View All     RSS

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Rare's Viva Pinata: Giving The World Buzzlegums And Fudgehogs

December 13, 2007 Article Start Previous Page 4 of 5 Next

Part Four: Offspring

They may just appear to be smaller versions of their grown-up selves, but these Piñatas are some of the cutest things ever conceived. How could anyone not want the Baby Hen in their garden?

Rather than being shrunken adults, these little darlings were going to be custom-made Piñatas with tiny bodies, large heads and even larger eyes, decked out in pastel shades of their adult colors. The slide also reveals a few of our early attempts at naming -- note the baby "Padger" and "Vulpin". We had some slightly catchier ideas during the later stages.

Central, as if babysitting, is Toco, the long-lost pet of Dedos/Leafos. This bird would sit on her shoulder and intermittently fly outside the garden to retrieve seeds. There have been many ideas of how best to deliver seeds to the players: before Toco, any visiting bird would fly into the garden with a seed in its beak and you'd have to tap it to release the seed. This, however, relied on your garden being friendly to birds and so a more consistent source in the form of Toco came along. Unfortunately, Toco him/herself was eventually put to one side too with the advent of Seedos. Or so Leafos claims, but you know what she's like with the truth.

Now let's step back from the garden for a moment. Not everything created is done for in-game purposes. Despite art being one of the first things locked down during the run-up to release, there's still an awful lot of work to be done right up to and beyond the shipping date thanks to all the promotional and commercial material associated with the product.

What you see here is not just the most horrendously organized slide in the deck but a sample of these items. Moving from left to right, at the top is a Paulie Pretztail costume design, first used at the Santa Monica Piñata party, and below that an early design for the Viva Piñata faceplate.

Pushing onwards we find another Santa Monica Piñata in the huge form of a 10-meter tall Horstachio, and cowering in its shadow is an early toy Cocoadile prototype. Beneath this pair are three alternate Viva Piñata disc designs, each taking inspiration from a specific Piñata.

Finally, on the right is the original concept for the Limited Edition case, a prototype Fizzlybear Piñata and one of many coloring sheets handed out to children at the launch party.

Article Start Previous Page 4 of 5 Next

Related Jobs

Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States

Temporary Writer
Wevr — Los Angeles, California, United States

Audio Designer / Implementer
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States

Encounter Designer
Wevr — Venice, California, United States

Environment Artist

Loading Comments

loader image