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Games Of 2020 - The Winners


March 9, 2009 Article Start Previous Page 19 of 21 Next
 

PacYourSack

Submitted By: David Tidd

Video games have wheedled their way into many areas of our daily lives. At work you can shirk you duties by playing flash games on your computer; while driving you can play cell phones games instead of observing the traffic laws; and, of course, at home console games are a great way to avoid bond with your family. Life sure has become convenient.

Unfortunately, sometimes we are forced to put down those devices and deal with reality. But by the year 2020, that problem will be corrected, as even the most onerous of tasks, such as grocery shopping, will be made enjoyable through the incorporation of video games.

PacYourSack is a game system that transforms the grocery shopping experience into the classic Pac-Man arcade game. The hardware needed to run PacYourSack consists of:

1. A small, battery-powered display screen which clips onto the front of the cart so that the shopper/player can see it while he or she pushes the cart.

2. A server which wirelessly communicates with the carts, somewhere in the store.

3. A computer terminal at which the customer can input a grocery list.

PacYourSack is played as follows. When customers come into the store, they prepare to play by going to the computer terminal and entering their grocery list.

They enter their grocery list by choosing products in the computer's database, which should have all items available in the store. Once that's done, this list is downloaded into one of the displays which the customers then put on the front of their cart.

Now the game is ready to start. The server loads the Pac-Man-like maze onto the display which is a map of the aisles in the store, as well as power pellets at the locations of the items on the list. The player's character, Sackman, is also loaded at the location of the player's cart.

The game then plays like a traditional game of Pac-Man. The shopper moves Sackman around by physically moving the cart through the aisles, avoiding the ghosts, and collecting the items on the list. Whenever the player gets caught by a ghost, the ghosts are reset and the player's score is decreased, but there is no “Game Over” in this version of Pac-Man.

One possibility to get players more interested in the game would be to reward them for how well they did. When they finish shopping they will return the display to the cashier who will give them a discount on their purchase based on how good their score is.

This game is more reasonable in the year 2020 due to increasing percentage of the population that games casually. Right now, most shoppers would probably gawk at such a system, but in eleven years, stores may be competing for customers by having the most enjoyable shopping experience through games.


Article Start Previous Page 19 of 21 Next

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