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Year formed: 1950 (Bandai); 1955 (Namco)
Studios: Banpresoft (Tokyo); Bec Co., Ltd. (Tokyo); Namco Tales Studio, Ltd. (Tokyo); San Jose, Calif.; Yokohama; Tokyo
The arcade business is ailing across the globe, and Namco Bandai's operations are no exception to the rule.
The conglomerate announced plans to jettison fifty to sixty percent of its arcade business this year, blaming the Wii in particular for decreased arcade attendance.
But on the flipside, Wii software was responsible for much of this year's sales, with Japanese sales of Dragon Ball Z Budokai Tenkaichi 3 of particular note.
On the American side, Ace Combat 6 and Naruto helped add to the bottom line, and the latest Japan-only Taiko no Tatsujin title for DS and Gundam Battle Universe (part of an ever-growing series and a perennial brand) for PSP also contributed to sales.
Overall though, revenues from Namco Bandai's home video games were down compared to last year.
Namco Bandai Games' Dragon Ball Z: Budokai Tenkaichi 3