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April 21, 2021
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Focus Home Interactive acquires Streum On Studio  
by Alissa McAloon [04.20.21]
Focus Home Interactive has acquired Streum On Studio, the France-based developer of Space Hulk: Deathwing and the upcoming Necromunda: Hired Gun.
Console/PC

Get a job: Playco is looking for a Senior Product Manager  
by Staff [04.20.21]
Playco is looking for an experienced Product Manager fluent in both English and Japanese.
Programming, Production

Report: Discord no longer in acquisition talks with Microsoft  
by Alissa McAloon [04.20.21]
Discord has reportedly walked away from a potential sale to Microsoft, according to sources close to the discussion.
Social/Online

Learn about the character technology of The Last of Us Part II’s NPCs at GDC 2021  
by Staff [04.20.21]
Naughty Dog's Bryan Collinsworth and Michal Mach will dive into the character technology of The Last of Us Part II at GDC 2021.
Console/PC, Programming, Design, GDC

Overwatch director Jeff Kaplan departs Blizzard after 19 years  
by Alissa McAloon [04.20.21]
Overwatch game director and longtime Blizzard developer Jeff Kaplan is leaving the studio and handing the game's reins over to fellow Overwatch dev Aaron Keller.
Console/PC, Social/Online

Don't Miss: Creating the recallable Leviathan Axe in God of War 13
by Staff [04.20.21]
An in-depth look at how the Axe Recall mechanic was built in God of War.
Console/PC, Design

Here are the nominees for the 21st annual Game Developers Choice Awards  
by Staff [04.20.21]
The winners of the developer-picked awards will be revealed during GDC 2021.
VR, Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Apogee Software reboots as Apogee Entertainment, vows to 'boost the odds' for indies  
by Chris Kerr [04.20.21]
American publisher Apogee Software has relaunched as Apogee Entertainment and welcomed back original founder Scott Miller.
Console/PC, Production, Business/Marketing

Thunder Lotus' cozy management sim Spiritfarer has topped 500,000 sales  
by Chris Kerr [04.20.21]
Spiritfarer has sold over 500,000 copies in under a year, according to developer Thunder Lotus.
Console/PC, Production, Business/Marketing

Marvel's Avengers creative director Shaun Escayg has rejoined Naughty Dog  
by Chris Kerr [04.20.21]
Escayg prevously worked at the Uncharted and The Last of Us developer for close to seven years, but left the studio in 2018 to join Crystal Dynamics.
Console/PC, Production, Business/Marketing

Blog: Where is Supercell's evergreen Clash franchise heading?  
by Gamasutra Community [04.20.21]
Earlier this month, Supercell announced three new games based on the Clash franchise, and they already soft launched one of them. Here are my thoughts and predictions on that slate of projects.
Smartphone/Tablet, Design, Business/Marketing

Apex Legends Mobile kicks off a regional beta this month  
by Alissa McAloon [04.19.21]
A mobile release of Respawn's battle royale game Apex Legends has been on EA's to-do list for a while now, and it looks like the mobile version of the game is nearly ready to see the light of day.
Social/Online, Smartphone/Tablet

When demos can radically expand your game's discoverability  
by Gamasutra Staff [04.19.21]
Are game demos good? When you should leave your demo or prologue up for longer? We look at games with standout (but short!) gameplay loops for an answer.

Don't Miss: Rethinking the RPG to make it fun to be the bad guy in Tyranny 2
by Staff [04.19.21]
"You may sell the player with a 'you get to be an evil bully' promise, but for there to be a source of conflict, there needs to be a mountain of bigger bullies to climb and strive against."
Console/PC, Design

Xbox's reach continues to grow as Xbox Cloud Gaming beta heads to iOS, PC  
by Alissa McAloon [04.19.21]
"Browsing [the Xbox Game Pass] library, instantly trying a game and either keep playing in browser and/or download to continue on console or PC is a really nice discovery feature," pitches Xbox head Phil Spencer.
Console/PC, Social/Online, Smartphone/Tablet

Sony reverses course, will keep PS3, Vita stores online 3
by Bryant Francis [04.19.21]
Sony has announced it will be keeping the PlayStation 3 and PlayStation Vita stores online after public pressure. The PlayStation Portable store was not so lucky.
Console/PC, Business/Marketing

Path of Exile dev apologizes to players for letting streamers skip login queues  
by Chris Kerr [04.19.21]
Path of Exile lead developer Chris Wilson has apologized to players after a marketing campaign for the title's Ultimatum expansion backfired. 
Console/PC, Business/Marketing

The simplest trailer to make for your Steam page  
by Gamasutra Community [04.19.21]
Valve itself recommends you put your Steam page up as soon as possible, but one major hurdle for first time and hobbyist developers is making a trailer. Here are my recommendations for how to make a minimum viable product Steam trailer.
Console/PC, Indie, Business/Marketing

Sponsored: Effective methods and best practices for mobile game commerce  
by Staff [04.19.21]
A multi-platform experience allows you to access new markets, gain more freedom in your marketing efforts, and connect to your players directly from a branded e-commerce site
Smartphone/Tablet, Indie, Business/Marketing, Whitepaper

GameStop CEO George Sherman will step down later this year  
by Chris Kerr [04.19.21]
The company said Sherman will be stepping down on July 31, 2021, or sooner if a successor can be found. 
Business/Marketing