Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
February 24, 2020
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

GDC 2009 Announces Molyneux, Harmonix Sessions, Keynotes

GDC 2009 Announces Molyneux, Harmonix Sessions, Keynotes

December 17, 2008 | By Eric Caoili

December 17, 2008 | By Eric Caoili
    Post A Comment
More: Console/PC

Game Developers Conference organizer Think Services (also the owner of Gamasutra) announced several speakers and sessions for next year's GDC event, to be held in San Francisco's Moscone Center from March 23 to 27, 2009.

As part of the Game Design track, Lionhead Studios CEO Peter Molyneux will present 'Lionhead Experiments Revealed', a lecture on a range of experimental ideas and technologies at his company, and how they might might be incorporated into new Lionhead projects.

Other highlighted design sessions include "Dirty Deeds Done Dirt Cheap: Design Lessons Learned from Rock Band" with Harmonix senior designer Dan Teasdale, and "Player's Expression: The Level Design Structure Behind Far Cry 2 and Beyond?" with Ubisoft's Jonathan Morin.

Other notable speakers in the Production track include Maxis producer Caryl Shaw on 'Spore: Fulfilling the Massively-Single Player Promise - How'd We Do?', Bungie producer Allen Murray presenting "a brutally honest look at the evolution of production at Bungie from Halo-s 1 to 3".

In addition, the Business & Management track features Demiurge Studios CEO Bill Reed and studio director Albert Reed on "proven strategies that can help small studios run a stable business in an unstable industry", and a number of other newly announced lectures.

Elsewhere, Electronic Arts' International Development Services VP Jaime Gine will deliver a keynote at GDC09's Localization Summit, while alternate reality game specialist Jane McGonigal will do the same at the conference's IGDA Education Summit.

For more information on the scheduled speakers and sessions, or for details on registering for Game Developers Conference 2009, please visit the event's official site.

Related Jobs

ArtCraft Entertainment, Inc.
ArtCraft Entertainment, Inc. — Austin, Texas, United States

Data Analyst
Vicarious Visions / Activision
Vicarious Visions / Activision — Albany, New York, United States

Senior Software Engineer
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States

Gameplay Programmer
Airship Syndicate
Airship Syndicate — Austin, Texas, United States

Mid to Senior Programmer

Loading Comments

loader image