French tools developer N-Sided has announced a new avatar creation solution for virtual worlds and MMOGs, QUIDAM. The company promises the software is “unique in combining and merging various anatomical elements and clothes into one seamless model.”
The company touts QUIDAM's ability to export multi-resolution models with meshes, textures, UV maps, bones and skinning to the 3D modeling tools including 3D Studio Max and Maya.
QUIDAM includes several other tools aimed at accelerating production, such as a geometric engine to allow artists to search through databases of body parts, clothes and props before automatically merging all parts into “one seamless model.”
“We strongly believe in the development of Virtual Worlds and Massive Multiplayer Online Games. By anticipating the market’s considerable needs, N-Sided has been focusing its work on real-time for years and is now able to claim a leading position by offering a productive and mature solution for avatar creation.” said Pierre Bretagnolle, President of N-Sided.