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Best Of Indie Games: Two's Company, Three is Too Many

Best Of Indie Games: Two's Company, Three is Too Many

December 4, 2009 | By Tim W.

December 4, 2009 | By Tim W.
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More: Console/PC

[ The Weblog co-editor Tim W. rounds up the week's top free-to-download and commercial indie games, news and reviews from his sister 'state of indie' weblog.]

This week on 'Best Of Indie Games', we take a look at some of the top independent PC Flash/downloadable titles released over this last week.

The delights in this edition include a platformer that features time-rewinding game mechanics, an arcade game based on the idea of collecting confectionery, an underwater action game that is challenging yet fun, a paddle game by sfxr creator DrPetter, and a 2D platformer centered around the adventures of a fire-breathing dragon.

Here's the highlights from the last seven days:

Game Pick: 'The Company of Myself' (Eli Piilonen and Luka Marcetic, browser)
"A platformer which implements the game mechanic seen in the likes of Chronotron and Time Donkey. Our storyteller Jack must reach the door on each level by using past copies of himself as platforms (and later on, vice-versa). Some of the puzzles are pretty fantastic and require a great deal of concentration and logic to figure them out. Towards the end of the game a few of the puzzles which involve precision timing are a little frustrating, but there's nothing too hair-wrenching. All in all, a lovely afternoon distraction."

Game Pick: 'Magic Planet Snack' (Elephant Kiss, freeware)
"In Magic Planet Snack you are a wizard who turned himself into a worm by accident, and has to travel through the cosmos to devour wizards on other worlds for points. Gathering orbs will power up your hyper gauge, and once that is full all edible objects on screen are transformed into confectionery for your worm to chew on. Things like trolls, lava and satellites should be avoided, and there is also a proper ending that you can reach by consuming the rival wizards in the other worlds."

Game Pick: 'Saintrooper' (Yamoto, freeware)
"A challenging exploration platform game that takes place mostly under water, where your character has to swim up for air often or collect oxygen tanks to prevent from losing valuable hearts. One key feature of the game is that you have the ability to grab on to walls and climb upwards by jumping off a vertical surface. By firing downwards during a freefall, it is even possible to reduce the falling speed and soften the impact of your landing."

Game Pick: 'Pylo Noveau' (Grif and Omnilith, freeware)
"A solid platformer made with the Game Maker engine, featuring four lengthy levels to play in the first demo build released. You play as Pylo, a dragon with fire-breathing ability that can be further upgraded whenever you collect a red gem. The developer has promised four times the content in the final version, but don't let the incomplete tag discourage you from giving this game a try."

Game Pick: 'Deflectorpool' (DrPetter, browser)
"In Deflectorpool you control a paddle used to bounce balls coming from the top of the screen. Scoring is done by collecting balls of the same color with the round attachment connected to the bat. The more balls you string up before changing colors, the more points you gain from a higher combo count."

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