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Round-Up: Gamasutra Network Jobs, Week Of May 21

Round-Up: Gamasutra Network Jobs, Week Of May 21 Exclusive

May 21, 2010 | By Staff

May 21, 2010 | By Staff
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More: Console/PC, Exclusive

In an exciting week for new job postings, Gamasutra's jobs board plays host to roles across the world and in every major discipline, including opportunities at Insomniac, Sledgehammer, Relic, and many more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted this week include:

Rockstar North: Systems Programmer
"Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999. We offer successful candidates a highly competitive salary, great working environment, and extensive benefits package."

Relic Entertainment: Senior MP Level Designer
"At Relic Entertainment we are developing an original game for PS3 and Xbox 360 and continue to build on our history of award winning games - games like Company of Heroes, Dawn of War, and Homeworld. Experience freedom of creativity and know your contribution is valued and recognized by the Relic team and also by gamers and industry experts around the globe.

"Life outside of Relic? You bet. We know, it's a novel idea, but one we not only embrace, we enforce. If you are going to live in Vancouver, you better have time away from work to take advantage of all this city has to offer. Vancouver is consistently ranked in the top most livable cities in the world. Where else can you get up and choose between beach volleyball, city nightlife, or boarding the glacier, all within 90 minutes? We've got mountains. We've got ocean. We've got a chill studio in the heart of downtown. And... We've got donuts every Friday. What more could you ask for?"

Sony Computer Entertainment America: Game Designer
"Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™)."

Vigil Games: Environment Artist
"Take one legendary comic artist, one technological guru, and add a host of experienced artists, designers, programmers and managers, and you have a recipe for groundbreaking gaming - you have Vigil Games. In 2006, Vigil Games became a part of the THQ family. We released next-gen title Darksiders in January 2010 and are at work on the Warhammer 40K MMO. Vigil Games is located in sunny Austin, Texas. Austin features a rare mix of outdoor activities, nightlife, artistic and cultural diversity as well as technological sophistication - while still maintaining affordable living costs. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today."

Insomniac Games: Animator
"Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for, and have two fantastic studios - one in Burbank, CA and one in Durham, North Carolina. Come check us out!"

Human Head Studios: Environment Artist
"Human Head Studios Incorporated is an independent game development studio based in Madison, Wisconsin, one of the top places in the country to live according to Forbes, Money, MSN and Employment Review.

Founded in 1997, Human Head is a full-service game developer for Windows/PC, PS3, Xbox360(R) platforms and other next-generation gaming consoles. We cover all the bases, providing technical, artistic and game play design, 3D modeling and animation, concept and production artwork. We also have our own sound development studio in our offices, as well as a theater and motion caption room.

Human Head began as a single-team development studio dedicated to creating the highest quality video and computer games, culminating in the hit first person shooter game, Prey. We are currently in development for multiple AAA games on next-gen platforms.

Human Head is a an exciting and fun place to work offering an environment that encourages you to push your creative skills to the next level, work cooperatively with other disciplines and make personal contributions to our awesome games.

Madison is a great place to live if you are either a young single or want a place to raise a family. It is situated on four lakes with the state capital at it's center. UW Madison gives the city a fun and diverse flavor while being surrounded by farming communities and the most parks per capita."

To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

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