In an exciting week for new job postings, Gamasutra's jobs board
plays host to roles across the world and in every major discipline, including opportunities at Insomniac, Sledgehammer, Relic, and many more.
Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.
It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.
Some of the notable jobs posted this week include:
Insomniac Games: SFX Artist
"Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for, and have two fantastic studios - one in Burbank, CA and one in Durham, North Carolina. Come check us out!"
Relic Entertainment: Senior Artist/Lighter
"At Relic Entertainment we are developing an original game for PS3 and Xbox 360 and continue to build on our history of award winning games - games like Company of Heroes, Dawn of War, and Homeworld. Experience freedom of creativity and know your contribution is valued and recognized by the Relic team and also by gamers and industry experts around the globe.
"Life outside of Relic? You bet. We know, it's a novel idea, but one we not only embrace, we enforce. If you are going to live in Vancouver, you better have time away from work to take advantage of all this city has to offer. Vancouver is consistently ranked in the top most livable cities in the world. Where else can you get up and choose between beach volleyball, city nightlife, or boarding the glacier, all within 90 minutes? We've got mountains. We've got ocean. We've got a chill studio in the heart of downtown. And... We've got donuts every Friday. What more could you ask for?"
Sledgehammer Games: Development Director - Environmental Art
"Check out our brand new studio, headed up by industry veterans Glen Schofield as Vice President and GM and Michael Condrey as Vice President and COO, the leaders of the Dead Space franchise. They are joined at Sledgehammer Games by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join their development team. Our studio based in sunny Foster City and is walking distance to plenty of restaurants and shopping, or one of our two free gyms."
Rockstar North: Character Animator
"Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999. We offer successful candidates a highly competitive salary, great working environment, and extensive benefits package."
Crystal Dynamics: Level Designer
"Crystal Dynamics has become a pivotal development studio in the video game industry. Our objective is to work on quality titles and create an innovative work space for our employees.
With a more humble staff size than other, larger studios, Crystal Dynamics has managed to carve its own unique studio culture. Working at Crystal Dynamics guarantees that you will be on the cutting edge of industry technology, as we prepare to ramp up for exciting, new projects."
Irrational Games: Programmer
"Irrational Games is an award winning video game developer located in Quincy, MA and founded in 1997 by Ken Levine, Jonathan Chey and Robert Fermier. The team made its name with the much loved first person shooter System Shock 2. This was followed by two Freedom Force games, SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by Take-Two Interactive. The team was renamed 2K Boston in 2007, just in time to coincide with the release of the critically acclaimed BioShock, which went on to win over 50 awards including Best Game from BAFTA. In 2010 the team returned to its roots by reclaiming the Irrational Games moniker."
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