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Round-Up: Gamasutra Network Jobs, Week Of February 18

Round-Up: Gamasutra Network Jobs, Week Of February 18

February 18, 2011 | By Staff

February 18, 2011 | By Staff
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In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles across the world and in every major discipline, including opportunities at Blizzard, Junction Point, Red 5 Studios, and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted this week include:

- Blizzard Entertainment: Senior Software Engineer, Tools Next-Gen MMO:
"Best known for blockbuster hits including World of Warcraft and the Warcraft, StarCraft, and Diablo series, Blizzard Entertainment, Inc., is a premier developer and publisher of entertainment software renowned for creating some of the industryís most critically acclaimed games. Blizzardís track record includes thirteen #1-selling games and multiple game of the year awards. The companyís online-gaming service, Battle.net, is one of the largest in the world, with millions of active players."

- Red 5 Studios: Front End Web Developer:
"The first time you used a website, you knew that you couldnít wait to build your own. Your passion for emerging technologies, design trends and usability advancements has driven you to create a multitude of awesome web sites that push the limits of what a browser is capable of. You dive into the issues of cross-browser compatibility while utilizing the latest cutting-edge client side scripting tools."

- Disney Interactive Studios/Junction Point Studios: Senior Designer:
"Junction Point Studios, headed by industry visionary Warren Spector, is a developer of innovative single-player and small-group multiplayer console and PC games. Our focus is on player-driven narrative, which we define as 'improvisational gameplay in the context of a strong, traditional narrative.' The company's main goal is to tell stories with players, not to them, allowing them to craft unique experiences through in-game choices. For some developers, it may be enough to refine and polish."

- Wild Needle, Inc.: QA Engineer (Mountain View, CA):
"Wild Needle is building a new generation of rich and collaborative mobile social games for the iPhone and other portable devices. Want to join a fun and well-funded team? We're a group of seasoned entrepreneurs that includes the co-founder of the social gaming company Playdom, which was sold to Disney earlier this year for over $700 million."

- Activision Publishing Minneapolis: Producer:
"At Activision Publishing, you will help take some of the biggest brands in the business to the next level. We have created, licensed and acquired a group of highly recognizable brands, marketed to a growing variety of consumer demographics. Our portfolio includes Spiderman, Transformers, Bond, Bakugan, Monster Jam, Cabela's, Rapala, iCarly and many more household names. We run a flat organization where innovation, passion, personal responsibility and individual contribution are valued and rewarded appropriately. If you are a success oriented, proven high achiever, we want to hear from you."

To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.


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