The organizers of the 14th Annual Independent Games Festival -- the longest-running and largest festival relating to independent games worldwide -- are proud to announce another year of record entry numbers for IGF 2012's Student Competition.
In total, this year's Student Competition took in nearly 300 game entries
across all platforms -- PC, console and mobile -- from a wide diversity of the most prestigious universities and games programs from around the world.
Together with the record Main Competition entries
, this year's IGF has taken in over 850 total entries -- the largest number in the festival's history across the Main and Student competitions.
This year's Student Competition includes entries like Roadeo
, from a team at the University of Applied Sciences Upper Austria, a two player racing game where the car races in competition (or cooperation) with the road itself, and Fingle
, an iPad game in which you "playfully encounter the touch of another's fingers" and experience "the thrills of touching each other on a multi-touch device", from a student team at the Utrecht School of the Arts.
This year's entries also include Harmonic Flight
-- from the School of Art and Design Kassel team that previously entered games like Ute
and 2010 Student Showcase finalist Ulitsa Dimitrova
-- a unique Facebook game in which individual players work together to keep a flight attendent happy and ensure a safe arrival of their flight.
The above are just a small selection of the games now available for browsing via IGF.com
, where you'll find more information, screenshots and video for each of the IGF Student Competition entries.
Now in its tenth year as a part of the larger Independent Games Festival, the Student Showcase highlights up-and-coming talent from worldwide university programs, and has served as the venue which first premiered numerous now-widely-recognized names including DigiPen's Narbacular Drop
and Tag: The Power of Paint
, which would evolve first into Valve's acclaimed Portal
, with the latter brought on-board for Portal 2
Others include USC's The Misadventures Of P.B. Winterbottom
(later released by 2K Games for XBLA); Hogeschool van de Kunsten's The Blob
(later becoming one of THQ's flagship mobile/console franchises as De Blob
); and early USC/ThatGameCompany title Cloud
, from the studio that would go on to develop PlayStation 3 arthouse mainstays like Flow, Flower
, and their forthcoming Journey
This year's Student IGF entries will be checked and distributed to a host of notable industry judges for evaluation, before finalists are announced in January 2012, and winners awarded at the IGF ceremony during the Game Developers Conference 2012
-- part of the UBM TechWeb Game Network, as is this website -- in San Francisco next March.