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Gamasutra Expert Blogs: From  Game Type  To  Anno 2070

Gamasutra Expert Blogs: From Game Type To Anno 2070

December 29, 2011 | By Eric Caoili

December 29, 2011 | By Eric Caoili
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More: Console/PC, Design

[In highlights from Gamasutra's Expert Blogs, industry notables write about diverse topics, including how the Xbox 360's new dashboard helped an XBLIG release, an Anno 2070 analysis, and more.]

In our weekly Best of Expert Blogs column, we showcase notable pieces of writing from members of the game development community who maintain Expert Blogs on Gamasutra.

Member Blogs -- also highlighted weekly -- can be maintained by any registered Gamasutra user, while the invitation-only Expert Blogs are written by development professionals with a wealth of experience to share.

We hope that both sections can provide useful and interesting viewpoints on our industry. For more information about the blogs, check out the latest official posting guidelines.

Here are the top blogs for the week:

This Week's Standout Expert Blogs

Happy Holidays to ALL Dimensions!
(Neil Schneider)

S-3D Gaming Alliance's executive director Neil Schneider shoots back at TechRepublic's 3D Smackdown, in which the site called on others to "stop being duped by the 3D scam".

Thinking Green: An Anno 2070 Analysis
(Josh Bycer)

City builders have largely kept to either modern day or historical environments. Josh Bycer says that wiith Anno 2070, the jump to the future gave the designers a chance to expand on the game-play in several ways.

Prediction 2012: The Year Games Save the World
(Paul Culp)

2012: End of times? Or, as Paul Culp argues, possibly the year game developers save the world? Hint: You are welcome, world.

Xbox Dashboard Helps Indie Game
(Nathan Fouts)

Microsoft reserves a special tile on the dashboard just for shoot 'em up Game Type, now released! Developer Mommy's Best Games explains how this dream partnership happened.

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