In the latest update to GDC Europe
's ever-expanding lineup, show organizers have revealed a major keynote in the Game Design track covering the history of Ubisoft's Assassin's Creed
franchise, chronicling its evolution leading up to this year's upcoming installment, Assassin's Creed III
The keynote falls within GDC Europe's Main Conference, which takes place Monday through Wednesday, August 13-15, 2012 at the Congress-Centrum Ost Koelnmesse in Cologne, Germany.
During this in-depth presentation, Ubisoft Montreal creative director Alex Hutchinson will peel back the curtain on the popular Assassin's Creed
series, detailing a number of reasons for its continued success.
The keynote, dubbed "Assassin's Creed
: Maintaining Momentum on a Blockbuster Franchise," will focus on this year's upcoming Assassin's Creed III
, and will share insight on how the franchise has taken advantage of other media, how Ubisoft has coordinated the series' yearly releases, and much more.
In addition, Hutchinson will break down the production cycle of Assassin's Creed III
, noting how the game evolved and took shape over the last two and a half years. It'll be a rare chance to get an inside look at what promises to be one of the biggest titles of 2012.
This keynote joins numerous other previously-announced sessions, including indie talks
on the stop-motion adventure game The Dream Machine
and Super Crate Box
developer Vlambeer, major game postmortems on Dead Island
and Mafia II
, and much more. For a full list of all GDC Europe sessions announced thus far, visit the "Announced Sessions" page
on the event's website.
Keep an eye out for even more exciting keynotes and sessions, and GDC Europe organizers have plenty more in store before the event opens its doors this August. Those interested in attending GDC Europe can secure their pass for the Gamescom co-located event now, as online registration
is now open.
For more information on GDC Europe, visit the show's official website
, or subscribe to regular updates via Facebook
, or RSS
. GDC Europe is owned and operated by Gamasutra parent company UBM TechWeb.