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Gamasutra Member Blogs: From cover mechanics to rising mobile prices

Gamasutra Member Blogs: From cover mechanics to rising mobile prices

July 18, 2012 | By Eric Caoili

[In highlights from Gamasutra's Member Blogs, our bloggers write about diverse topics, such as third-person shooters stumbling when it comes to cover mechanics, why mobile game pricing can only go up, and more.]

Member Blogs can be maintained by any registered Gamasutra user, while invitation-only Expert Blogs -- also highlighted weekly -- are written by selected development professionals.

We hope that our blog sections can provide useful and interesting viewpoints on our industry. For more information, check out the official posting guidelines.

This Week's Standout Member Blogs

Why I will just "wait and see" if the Ouya delivers
(Sergio Rosa)

Sergio Rosa admits that new devices are always interesting to him, but there are a few things that make him rethink everything about the Ouya console.

Video games and life lessons: The Mount and Blade example
(Adam Rebika)

Adam Rebika looks at how can video games be the most powerful medium when it comes to teaching life lessons.

Why can't third-person shooters get cover mechanics right?
(Will So)

"Why can't all these AAA shooters get the cover mechanics right?" asks Will So. Developer hire military consultants that give them the playbook, but they can't get this very simple concept correct.

Wishlist for the next big Western fantasy RPG
(Axel Cholewa)

Axel Cholewa discusses some minor and major changes he'd like to see in the next big fantasy game.

Why mobile game pricing can only go up
(Elizabeth Boylan)

We're in a period of overall technology disruption, argues Elizabeth Boylan.

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