Organizers for GameCity Prize, an annual award that seeks to celebrate the cultural validity and accessibility of games, have published a list of 2012 contenders that includes both indie titles and triple-A releases.
Mojang's hit indie game Minecraft
took home last year's award at GameCity Prize's inaugural event. This year's "longlist" of selected titles, which were nominated by the public, includes 18 games:
- Bastion – Supergiant Games
- Catherine – Atlus Persona Games
- Contre Jour – Chilingo
- Dark Souls – From Software
- DayZ – Dean "Rocket" Hall
- Dear Esther – thechineseroom
- English Country Tune – Increpare Games
- Fez – Polytron
- FIFA 12 – EA Canada
- Fingle – Game Oven Studios
- Johann Sebastian Joust – Die Gute Fabrik
- Journey – thatgamecompany
- Mass Effect 3 – Bioware
- Proteus – Ed Key & David Kanaga
- Skyrim – Bethesda Game Studios
- Spelltower – Zach Gage
- Super Mario 3D Land – Nintendo EAD
- Waking Mars – Tiger Style Games
GameCity Prize's organizers will pare that list down over the next few weeks, before allowing a panel of judges -- a group of wider cultural commentators that include Young Bond author Charlie Higson and Watchmen artist Dave Gibbons -- to choose a single winner.
The winner will be announced on October 24 at Nottingham, UK's week-long video game culture festival GameCity 7.