Publisher Trion Worlds was working with Las Vegas-based Petroglyph on development of the upcoming MMORTS
End of Nations. That's not the case anymore.
"As
End of Nations was reaching the pre-launch phase in its lifecycle, we officially brought the game development in-house to Trion Worlds and will complete the development internally," said community manager Lance James
on the game's official forums this week.
"We have been hard at work getting
End of Nations to the quality level it needs to be at," James added.
Development of the game seems to have been fraught with difficulty --
End of Nations had been previously delayed, and most recently, Trion, also behind the MMO
Rift, postponed
End of Nations' open beta.
The move to take development in-house
is likely related to a report earlier this week that said 30 Petroglyph staffers were let go from the studio, though James did not mention the layoffs in his statement.
Petroglyph was founded in 2003 by ex-Westwood Studios developers, veterans of the real-time strategy game genre. The studio has released games including
Star Wars: Empire at War and
Universe at War: Earth Assault.