Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 27, 2020
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

 GTA Online  is a persistent online game with user-gen content

GTA Online is a persistent online game with user-gen content

August 15, 2013 | By Mike Rose

August 15, 2013 | By Mike Rose
More: Console/PC, Social/Online, Business/Marketing

Rockstar today announced Grand Theft Auto Online, a dynamic, persistent online game that will launch shortly after Grand Theft Auto V's September 17 launch.

Initially the 16-player co-operative/competitive online mode will share the same gameplay, mechanics and locations as GTA V, but over time Rockstar will expand and evolve the title with new content.

GTA Online plays out in a similar fashion to the main title, but allows players to band together during missions, and also experience the game's side-activities as a group.

The player community will also be able to create new content for the online mode, says the developer. Races, deathmatches and more can be created using the Content Creator, and shared online.

There will also be plenty of items for players to buy to customize their experience, although Rockstar has not yet stated whether these will cost real-money, or whether it will also be done using in-game cash.

Grand Theft Auto Online will launch on October 1, and will be free to download for everyone who purchases GTA V. Notably, Rockstar has not specifically mentioned that the game requires GTA V to run, and as such it's unclear as to whether this online version will be available outside of GTA V at some point in the future.

Related Jobs

Remedy Entertainment
Remedy Entertainment — Espoo, Finland

Development Manager (Xdev Team)
Lost Boys Interactive
Lost Boys Interactive — austin, Texas, United States

FX/Tech Artist
The Gearbox Entertainment Co.
The Gearbox Entertainment Co. — Frisco, Texas, United States

Enemy Designer
Insomniac Games
Insomniac Games — Burbank, California, United States

Senior Lighting Artist

Loading Comments

loader image